Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Cindervale IdleNewsCindervale Idle - v0.9.121
In-game event

Cindervale Idle - v0.9.121

Cindervale Idle · published 31 Aug 2026, 08:08 UTC · build 25032214

All newsPlayers around this dateRead on Steam

Guilds


Ten guilds you can join. They're free, and you can be in all ten at once.

Each guild gives you three quests at a time - kill something, deliver something, gather or make something. New ones refresh every day, and you get one skip per guild if you don't like what you got.

Finishing a quest rewards three things:

  • Reputation - raises your title in that guild. Six titles each, each one unlocks a permanent bonus for that guild's skills.
  • Skill XP - in whatever that guild does.
  • Guild tokens - shared currency throughout guilds to purchase rewards.

The ten guilds: The Furrow (farming), The Timberhall (woodcutting, firemaking), The Delvers (mining), The Deepwater Company (fishing, cooking), The Emberforge (smithing, crafting), The Ashen Circle (alchemy, foraging), The Gilded Facet (jeweler), The Nightmarket (agility, selling), The Iron Legion and The Quiet Hand (combat).

The farmhand has moved into The Furrow. Its three tiers are titles you earn now instead of things you buy, and the per-harvest wage is gone with them.


UI reworks


Cooking. Recipes now show the amount of healing the food provides. The fire is a proper hearth with the log shelf on it, so loading fuel doesn't need the popup any more - and it finally tells you how much fuel is still sitting in your satchel.

Also reworked: farming, alchemy, and the sailing UI got a pass.


Quality of life

  • Combat level added to the combat UI.
  • Combat skills now have XP progress bars.
  • Auto-eat shows the HP value.
  • Hovering an item anywhere now shows the same detail as hovering it in your satchel.
  • Tooltips changed for items in your inventory.
  • You can wear two of the same ring.
  • Voyage grade colors changed — some were too close to tell apart.
  • "Ratskin" is now Raw Hide, to match what actually drops it.

Bug fixes

  • Monsters no longer hover oddly during combat.
  • Removed a line that said you could skill and fight at the same time. You can't.
  • Bulk selling no longer sells gear you have equipped.
  • Socketing menu bugs.
  • Long durations now read "5h 46m" instead of "345m 51s".
  • Cook Void Eel sat at the bottom of the cooking list showing the wrong level. It's in the right place now.
  • The enchanting and socketing panels descriptions got re worded.

Exp gains has been reduced across the board by 20%

More from Cindervale Idle

Other announcements

All news
In-game event15 Sep 2026Cindervale Idle - v0.9.125 - New Raid, Satchel UI reworkThe Sundered Spire A new endless raid, gear upgrades, reworked raids, new art for 84 monsters, a new top bar and satchel screen, and a lot of QOL and bug fixes. The new raid A new endless raid, unlocked at Combat level 99. It never ends: every floor is harder than the last, and your highest floor is your score. · You keep your loot. Each floor gives its loot as soon as you clear it, so dying do…In-game event9 Sep 2026Cindervale idle - v0.9.124 - Ranged and Fletching!Cindervale Idle v0.9.124 Ranged, Fletching, and a new Mastery column Two new skills, plus two fixes from last patch that did not work. FIXES FROM LAST PATCH · The farmhand still would not plant. Plant All was fixed, but the farmhand was not. If you picked a specific seed for him he planted nothing. Auto mode worked. Fixed, and the Journeyman Farmer replants again too. · The consort upgrade took…Game update7 Sep 2026Cindervale Idle - Offline mode, hotfixesA small update reworking Online skill as well as some bugs that were encountered after the last large update. Bug fixes and a rebuilt Offline skill Fixes · Plant All planted nothing. Seeds moved into their own vault a while back and the bulk button was still looking for them in the satchel. It found zero every time and refused. Planting one at a time worked fine, which is why it looked so odd.…