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Nin OnlineNewsUpdate v6.0.0.9b
In-game event

Update v6.0.0.9b

Nin Online · published 3 Oct 2026, 07:41 UTC · build 25692505

All newsPlayers around this dateRead on Steam

This update improves important UI pieces like floating combat text, a new mission tracker, team frames, rewards, crafting and more. Tournaments get a brand new bracket for spectators, the Mastery Awakening now opens on a wheel, and the game client should run a lot smoother.


Interface

  • Floating Combat Text Damage and heal numbers now stay sharp at every UI scale, heals get a proper + sign, and words like "Miss" no longer shrink as they fade.

  • New Mission Tracker
    The tracker on your HUD shows each mission's rank, progress rings, counts and bars. Hover a mission to untrack it, or untrack them all at once. Your second tracked mission no longer gets hidden.

  • Map Name Banner
    Arriving on a map now shows its name on a banner with the zone's icon, and the emblem of the village that captured it.

  • New Team Frames
    Each teammate shows their level, a health bar, a crown for the leader, and whether they're far away or fainted. Leader actions are in a right-click menu, and leaving the team asks first.

  • Rewards

    Items you receive are revealed with a glow, their rarity and what kind of item they are. Long reward lists show in two columns.

  • Crafting

    Recipes are sorted by what you can make right now, with how many you can make, what's missing, and why a recipe is locked. Crafting categories sit on side tabs with your level in each.

  • Right-Click Menus in the World
    Furniture, workbenches and NPCs share one cleaner menu. NPCs show their level and your Bestiary progress, and the menu tells you to walk closer when you're too far away.

  • Item tooltips now show what an item sells for

  • Restyled Titles window

  • Restyled approval poll

    Pressing Escape on the approval poll now means "Ask me later".

  • The Village and Guild Manage pages now use the same side tabs as Settings


Tournament Bracket

Spectators get a brand new bracket window. Rounds are laid out in the order they're actually played, with the live and next matches marked, eliminated ninja greyed out, and the banned jutsu, items and modifiers listed beside it.

  • Once a tournament ends, everyone on the map can see the final bracket for 45 seconds

  • The tournament countdown and "Battle Start" art are drawn more smoothly


Mastery Awakening

The Mastery Awakening now opens on a wheel of the five chakra natures, with Taijutsu, Medical and Weapon below, and nothing chosen. Pick one to begin its trial.

  • Fixed the Mastery Awakening sometimes giving you a different mastery than the one you picked


Performance

  • Smoother Client
    Textures no longer reload while you're idle, things off screen aren't drawn, lights are drawn together, and hundreds of small costs were cut from every frame. Busy areas like the Leaf Village should feel noticeably smoother.

  • (Backend) Faster Server
    Hundreds of small costs were cut from the server's busiest work, like movement, projectiles and pathfinding.

  • Name lookups (like house guests, spouses and mentors) no longer freeze the game while they load


Content

  • New Hallowen Cosmetic Rewards

    • Purple Formal Suit

    • Purple Formal Pants

    • Orange Formal Suit

  • Visit the Scratch Card Shop in Kinsen Quarters to buy Scratch Cards and win big money! (If you're lucky, terms & conditions apply, any loss of ryo is non-refundable, ninja are advised to bet safely)

  • Added New Cash Shop Items:

    • Leaf Uzushi Pants

    • Mist Uzushi Pants

    • Sand Uzushi Pants

    • Red Uzushi Pants

    • Green Uzushi Pants

    • Gaslock Eye Mask

    • General Premium Hairstyle

    • Lover Boy Premium Hairstyle

Art Credits (@Kvaset 🪽 @Luu)


Changes

  • Mount Rework

    We want to encourage more mount variety and give players the freedom to ride the mounts they like most, without feeling pressured to pick a particular one just because it has better stats. To support this, we’re balancing mounts across the board, giving you more freedom to choose a mount that suits your character and style.

    • Starter Mounts (Boar, Coyote, and Wolf): 40 Move Speed and 80 second duration.

    • Ground Mounts: 70 Move Speed and 80 second duration.

    • Flying Mounts: 80 Move Speed and 80 second duration.

    Flying mounts will retain their current Move Speed to account for their inability to jump. In practice, ground mounts are still faster when using jumps to travel.

  • Updated Gentle Fist Justu Visuals + Jutsu Icons

    Majority of the Gentle Fist kit now follows a consistent color palette and glow effect, helping distinguish its jutsus and mastery from other jutsus styles while giving Gentle Fist a more distinctive and recognizable visual identity.

  • Mount Whistle cast time reduced from 5 to 3 seconds.

  • Mount Whistle can no longer be casted while running.

  • Piercing projectiles can now hit players again
    A boomerang-style projectile used to hit NPCs on the way out and back, but players only once. Now a projectile hits again when you leave it and come back in.

  • Chat: Enter now takes the highlighted name
    Typing @shi and pressing Enter becomes "@Shidori ", so you can keep typing. Names typed in full are still sent as they are.

  • No new events can start during a server shutdown countdown
    The countdown also tells you what it's waiting on if it takes longer than expected.

  • (Devs) New delayed spawn origin modes for projectiles and AoEs
    Keep the original position with the caster's new facing, or the new position with the original aim.

  • (Devs) Editors check for unsaved changes much less often, so they're lighter to keep open


Bug Fixes

  • Fixed fire tiles leaving players standing at 0 HP and unable to be hit

  • Fixed NPCs on a map sometimes skipping their turn when another NPC gave up on a blocked path

  • Fixed GM auto tournaments always being 1v1 with a level range no one could enter

  • Fixed players sometimes appearing blank after going fullscreen, teleporting or warping

  • Fixed pressing Escape on a warning skipping it

  • Fixed leaderboard ranks and its last page

  • Fixed the minimap and fishing bar at UI scales above 100%

  • Fixed the Use Workbench option

  • (Devs) Fixed the mission editor losing Not Shareable, Secret and objective target pools

  • (Devs) Fixed the Max Maps + button in Live Server Properties

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