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Knights EndNewsUpdates for Patch #11 - Gunpowder!
In-game event

Updates for Patch #11 - Gunpowder!

Knights End · published 20 Jun 2026, 00:01 UTC · build 23826138

All newsPlayers around this dateRead on Steam

Weapons

  • added handcannon

    • short range ranged weapon with wide hit area

    • 3 shots per day, reload after each shot

  • added throwable grenade

    • explodes with area damage after activating and throwing

Enemies

  • dangler and angel now killable

  • angel now teleports further away when fully aggroed

  • adjusted enemy spawn rates

Environment

  • added lanterns above inner gates to indicate which players are still alive

  • updated farm layout

  • adjusted spawn chance for green mushrooms to be different across areas

  • added random spawners for grenade

  • slight tweaks to castle area and gatehouse, forest

  • added signal bell to forest ruins

Quests

  • added new quest types: return chickens to the coop, gather vegetables

  • quest name now displayed above villager dialog

  • villager name now more prominent during dialog

  • added more quest variants to lumber mill, graveyard

  • added wiggle to flesh pillar puzzle when selecting the incorrect one

  • tweaks to spawn locations

Bugs

  • fix goo juice in gatehouse disappearing when items thrown on it

  • fix issue where night skip popup would show if spam clicking bed

  • fixed issue where "using" some quest items would make inventory malfunction

  • fixed issue with spam-clicking flesh pillars

More from Knights End

Other announcements

All news
Game update6 Sep 2026Updates for Patch #14 - Fixes and QOLSmall patch addressing some level design issues and polish, and some quality of life. Thanks to everyone for their feedback! Good luck out there! · Harder variants for Flesh Puzzle quests · More spawns for Flesh Growth quests · Hand Cannon Changes · No longer drops lantern on reload · Hand Cannon is more effective at range · Level Polish · Fixed area where players could get stuck behind Tavern…In-game event28 Aug 2026Updates for Patch #13 - Updated Save SystemNew Item Save System · Item persistence for items dropped inside the castle gates · If Items are dropped outside the gates they will not be saved. · Items found out in the world will be tracked · IE: Weapons found or food eaten in the world will no longer respawn when reloading a save · Cookable items like Fish and Meat will save if they are cooked · Lit beacons will stay lit Fix for the 1 Mic…Community6 Aug 2026DX12 & DX11 Launch OptionsAdded Launch Options for selecting between DX12 or DX11. DX12 supported hardware should see a significant performance improvement. DX11 option will have wider hardware compatibility. If any visual artifacts are noticed using DX12, try switching to DX11 or checking your Graphics hardware's supported Direct X compatibility.