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Construction CompanyNewsHotfix
Game update

Hotfix

Construction Company · published 30 Aug 2026, 00:38 UTC

All newsPlayers around this dateRead on Steam

1. Fixed autosaving and added save protection when exiting the game or switching save slots.

2. Fixed the creation of an empty Slot #1 and saving of temporary game state.

3. Fixed exiting without saving and scene transitions.

4. Fixed bankruptcy logic and stopping in-game time outside the office.

5. Real playtime is now counted only while in gameplay scenes.

6. Fixed the level logic for construction workers.

7. Removed the outdated duplicate monthly bank payment system.

8. Disabled the old duplicate order management system.

9. Removed the outdated alternative XP reward system.

10. Fixed NPC NavMesh navigation around placed furniture and other objects.

11. Fixed issues with fired NPCs, as well as NPCs getting trapped or ending up outside the map.

12. Fixed selecting, moving, and deleting previously placed objects after loading a save, including objects stuck inside walls.

13. Reworked the number of vehicles available for purchase: up to 226 vehicles can now be purchased, while the fully upgraded garage has a maximum capacity of 200.

14. Rebalanced the cost of upgrades that increase garage vehicle capacity — the final two upgrade levels are now more expensive.

15. Fixed the “Hire” button occasionally getting stuck in the Labor Exchange.

16. Added a dropdown list to the crew panel for quickly finding workers by profession.

17. Fixed old save compatibility with contract categories and the special contract required to unlock the next category.

18. Fixed the Marketer category-switching logic — the UI now correctly detects when the category has been changed successfully.

19. Fixed the calculation of available construction workers — already hired employees are no longer counted as available in the Labor Exchange.

20. Rebalanced hiring costs and salaries for employees in both categories:

* construction worker salaries reduced by **30%**;
* office employee salaries reduced by **25%**;
* construction worker hiring costs reduced by approximately **50%**;
* office employee hiring costs reduced by approximately **65%**.

Thank you for helping improve the game and for your continued support!

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Community16 Sep 2026The Next Big Step for Construction CompanyHi! There hasn’t been much news lately, and for the most part I’ve been releasing smaller patches based on your reports — fixing things like overlapping text, localization issues, UI problems, and other smaller details. I really want to bring you a major update, but this one is going to take some time. There is simply a lot of work involved — both on my side and on the design side. According to…Game update14 Sep 2026Hotfix1. Fixed visual issues in the Active Contracts panel 2. Changed the way monetary values are displayed 3. Adjusted the UI in the F1 panel 4. Adjusted the worker window in F5 At the same time, I’m continuing to work on the next major update related to the Personal Office.Community13 Sep 2026Development NewsHi! The last few days have basically been: fixes, fixes, and more fixes. There are already quite a few systems in the game that interact with each other, so some issues only show up in very specific situations and require additional testing. But thanks to your reports, and because I’m trying to react as quickly as possible, the number of serious problems has gradually gone down, and the core sy…