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Construction CompanyNewsHotfix - Main Changes
Game update

Hotfix - Main Changes

Construction Company · published 29 Aug 2026, 19:50 UTC

All newsPlayers around this dateRead on Steam

Fixed the Labor Exchange: at least one available candidate from each profession should now appear.
Added procedural worker generation alongside the existing manually created candidate pool.
Restored the ability to search for all professions in the Labor Exchange, including those that are not yet unlocked.
Fixed warehouse and garage capacity restrictions.
Fixed Foremen and related save issues introduced by the previous hotfix.
Fixed room upgrades resetting after re-entering the game.
Removed the incorrect T key hint — object rotation is done with R only.
Reduced progression requirements for contract categories.
Reduced the XP required for player level progression by around 20%.
Increased contract payouts by approximately 12% / 10% / 8% / 5%, depending on the category.
Added a vehicle maintenance notification when any vehicle reaches 70% condition.
Significantly reduced vehicle repair times.
Added highlighting for the special contract required to unlock the next contract category.
Added a tutorial cancel button and fixed several tutorial-related issues.
Added various other small fixes and improvements.

Thank you everyone for your bug reports, suggestions, and support. I’m continuing to work on improvements

More from Construction Company

Other announcements

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Community16 Sep 2026The Next Big Step for Construction CompanyHi! There hasn’t been much news lately, and for the most part I’ve been releasing smaller patches based on your reports — fixing things like overlapping text, localization issues, UI problems, and other smaller details. I really want to bring you a major update, but this one is going to take some time. There is simply a lot of work involved — both on my side and on the design side. According to…Game update14 Sep 2026Hotfix1. Fixed visual issues in the Active Contracts panel 2. Changed the way monetary values are displayed 3. Adjusted the UI in the F1 panel 4. Adjusted the worker window in F5 At the same time, I’m continuing to work on the next major update related to the Personal Office.Community13 Sep 2026Development NewsHi! The last few days have basically been: fixes, fixes, and more fixes. There are already quite a few systems in the game that interact with each other, so some issues only show up in very specific situations and require additional testing. But thanks to your reports, and because I’m trying to react as quickly as possible, the number of serious problems has gradually gone down, and the core sy…