Balance - Some minor balance changes aimed at reducing the XP grind, softening the harsh difficulty spike into Elite mode and lowering the density of some of the more problematic enemy spawns.
Increased Story Mode XP per room by 25%.
Increased Horde Mode XP per room by 33%.
Elite Mode Adjustments (Unlocked after first full run completion)
Enemy damage -20%
Enemy health -10%
Overseer / Hot Oversear - Increased spawn cost by 25%
Husk - Increased spawn cost by 50%
Additional Fixes and Improvements
Added Execute prompt to Bosses.
Fixed pressing Start Solo and Start Co-op buttons simultaneously starting a Solo run with the Co-op menu open.
Added roof collider to the Sanctum of the First to avoid unfortunate parkour mishaps into the abyss.
Made sure the dead stay dead…