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Duel Corp.NewsWeekly Status Report
Community

Weekly Status Report

Duel Corp. · published 30 Jul 2026, 14:34 UTC

All newsPlayers around this dateRead on Steam

To-do Patch v0.8

Attention: All changes are for the upcoming v0.8 build.

Simulation, Strategy & Management

▰▰▰▰▰▰▰▰▰▱ 90%

NPC Relations & Events

▰▰▰▰▰▰▰▰▱▱ 80%

  • Added event generator for lords [UNTESTED]

  • Added event generator for villagers [UNTESTED]

  • Added villager interaction for events [UNTESTED]

  • Added error message for tooltip if villager is already assigned

  • Added prisoner handling UI mode + tooltip to relation window

  • Added residents tooltip when selecting workers to relation window

  • Added new happiness calculation for villagers

  • Reworked calculation of villager interaction events

  • Fixed selecting in relations window not working correctly while using controller

  • Fixed sound bug in relation window (relation window would use cinematic renderers audio listener)

  • Fixed selecting villager not working correctly

  • Fixed villager interaction events being always the same value

  • Fixed villager interaction events bug where both had positive outcome while one had harmed the other

  • Fixed relation value not chaning when villagers interact

  • Fixed not generating npc traits correctly

New Content & Requested Features

▰▰▰▰▰▰▰▱▱▱ 70%

  • Added setting alpha maps of terrain

  • Added generating terrain for exterior maps

  • Added notes to interior map

  • Added patroling enemies to interior maps

  • Added different chest types to interior map

  • Added generating second layer of interior to interior map

  • Added new map type for interior maps

  • Changed enemies of interior maps sometimes having weapons drawn

  • Fixed enemies seeing player not working correctly in interior maps

  • Fixed not hiding ui when using stealth ability

Assigning villagers / prisoners to key structures

More from Duel Corp.

Other announcements

All news
Community10 Sep 2026Weekly Status ReportTo-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 98% NPC Relations & Events ▰▰▰▰▰▰▰▰▰▱ 98% · Added villagers dropping carried item when reaching destination · Added items to all production buildings · Added villagers being in workplace when entering village · Added deduplication logic for prisoners · Removed predefined village…Community3 Sep 2026Weekly Status ReportTo-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 98% NPC Relations & Events ▰▰▰▰▰▰▰▰▰▱ 90% New Content & Requested Features ▰▰▰▰▰▰▰▰▰▱ 98% · Added work dependent items · Added managing workers for all buildings · Added missing stairs to buildings · Added companion speeches when gathering · Fixed stable build preview not workin…Community27 Aug 2026Weekly Status ReportTo-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 98% · Added teammate looting / gathering for player if has enough friendship · Added modular event "meeting" as template · Added alternative interior detection (instead casting rays in all directions) · Added different items depending on resource for storage · Reworked / redesig…