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Factory Town 2: ParadiseNewsPatch Notes 117
Game update

Patch Notes 117

Factory Town 2: Paradise · published 23 Jun 2026, 20:44 UTC

All newsPlayers around this dateRead on Steam
  • Fixed bug: the "U" (upgrade) hotkey could be used to bypass requirements on House upgrades

  • Added some stats and achievements (not available in the demo version)

More from Factory Town 2: Paradise

Other announcements

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In-game event2 Oct 2026Patch Notes 142New Features · New game modifier: Mega Island. All terrain is generated from the start as one huge island, no terrain needs to be purchased. · New game modifier: Flat Top. All terrain is generated with a maximum height of 1 unit above sea level. · Minimap: A panel that opens and shows you a simplified overview of the world. Click on the map to jump your camera to that location. Can zoom in & ou…In-game event25 Sep 2026Patch Notes 141Hotbar Manager The Build Hotbar (bottom center) now has a button you can press to open up a panel that shows all 10 of your available build hotbar slots! This is where the button is: ...And it opens this panel, letting you select an active hotbar row. Note: you can also access this from the editable hotbar that appears when you open the Build menu. Just hit the button that says "Build Hotbar #1…In-game event23 Sep 2026Patch Notes 140New Features · Added Miner Hut - allows 'cultivation' of nearby stones & minerals. Cultivated stones & minerals regenerate at the same speed, but regenerate twice as many resources the next time their regeneration cycle completes. After that, they need to be cultivated again. (Building is currently a placeholder, it will eventually have unique art for it that is not just a recolor) · Added Dutc…