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Compulse PlaytestNewsCompulse Playtest v0.2.1
Game update

Compulse Playtest v0.2.1

Compulse Playtest · published 4 Sep 2026, 15:58 UTC

All newsPlayers around this dateRead on Steam

- Stability Improvements
- Fix Non-Walkable area collision bug
- Fix Incorrect Ability set-up enemy unit

More from Compulse Playtest

Other announcements

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Game update14 Sep 2026Compulse Playtest v0.2.3GAMEPLAY & BALANCING - Added more weight and strategic impact to the choice between Ray and Projectile abilities. - Added a minimum movement threshold to streamline turn length when slow-moving enemies traverse the map. - Deepened battle logs to provide clearer, more comprehensive combat data. UI & UX IMPROVEMENTS - Enhanced visual clarity for character skills, adding glow effects and improved…Game update11 Sep 2026Compulse Playtest v0.2.2- Stability Improvements - Improved User feedback - Improved VFXGame update3 Sep 2026Compulse Playtest v0.2.0NEW ABILITY TYPES - Ray: Fires continuous, infinite-range beams that deal damage over time. - Spray: Deals constant damage across a wide cone in front of the compulsor. - Parabolic Area: Launches a mortar shot that flies over walls and triggers area-of-effect (AoE) damage or support buffs upon impact. NEW FEATURES & MECHANICS - Pressure System: Introduced the "Pressure" mechanic to make progres…