
Hey everyone! ๐
Another major update for Retail Rivals has arrived!
This update introduces the new Emote System, the first Random Event, a completely overhauled Building System, improvements to the Save System, new languages, additional sounds, multiplayer fixes, and much more.
To give you a small preview of future content, we've added the first random event to the demo.
โ Fires can now randomly break out in the mall.
โ Stay alert and keep an eye on your surroundings.
๐ฅ Things are about to heat up!
Emotes have finally arrived!
โ Perform a variety of different emotes.
โ Express yourself and interact with other players in new ways.
โ All emotes now include sound effects.
More choices right from the start!
โ The Donut Shop has been added as a new starting store.
โ There are now 4 different shops available when starting a new game.
โ More variety and more options for your playthrough.
The entire building system has been redesigned and improved.
โ Free placement without a grid is now possible.
โ Objects can no longer be placed inside walls.
โ Objects can no longer overlap with other objects.
โ Objects can no longer be placed in front of doors.
โ Wall objects now automatically snap to nearby walls.
โ Added a new Snap Mode.
โ Shelves and other objects can now be placed neatly next to each other with ease.
โ Building now feels much smoother and more intuitive.
โ The save system has been significantly improved.
โ Shops are now saved correctly.
โ Shop contents and placed objects are now saved reliably.
โ Boxes left on the ground are now saved when leaving the game.
โ Overall save-game stability has been improved.
โ Employees now have sitting animations while waiting in the Employee Room.
โ The Employee Menu has been expanded.
โ Employees can now be filtered by shop.
โ Available employees can now be filtered separately.
โ Employee management is now much easier to navigate.
โ Employees can now be assigned to Vending Machines.
โ Fixed an issue where logistics employees would occasionally take boxes home after their shift.
โ Fixed performance issues related to employees.
โ Walking animations have returned when being escorted to prison.
โ Players are now properly escorted to prison instead of being teleported.
โ Police now react when players swing a baseball bat.
โ Baseball bat swings now trigger instantly.
โ Attacks feel much more responsive.
โ The Graffiti UI can now only be opened while holding a spray can.
โ Players can no longer purchase another bottle from the Dealer while already holding one.
โ Dealer prices have been rebalanced.
โ The Advertising UI has been redesigned.
โ Improved usability and overall clarity.
โ You can now run advertisements for Vending Machines.
โ Wall tattoos can once again be moved correctly in multiplayer.
โ Fixed an issue where trash could appear in multiplayer but could not be picked up.
โ Prison timers are now displayed correctly in multiplayer.
โ The scrollbar in the Phase Terminal is now always available when needed.
โ Arrows are now displayed above the terminal when a player has not voted yet.
โ This makes it much easier for new players to understand when they need to vote.
โ Overall clarity and usability of the voting system have been improved.
โ Mall doors now automatically open when the day begins.
โ Mall doors automatically close at the end of the day.
โ Added a sound effect when purchasing items.
โ Added a sound effect when you don't have enough money.
โ Added sound effects when removing products from displays.
โ Added sound effects when walking through plants.
โ Added customer complaint sound effects.
โ Customers now react audibly when they become unhappy or lose patience.
โ Removed the airplane shadow.
โ Added a day/night cycle to the main menu.
โ Improved the in-game day/night system.
โ Improved animations when customers lose patience.
โ Customer reactions now feel smoother and more natural.
โ Added new shelves to the Pet Shop.
โ Added more tomato baskets throughout the mall.
โ Pictures no longer float away from walls.
โ Pictures are now placed correctly against walls.
โ The saxophone is now displayed correctly.
โ Books are now oriented correctly on shelves.
โ Rebalanced various gameplay systems.
โ Multiple mechanics have been adjusted to create a more engaging experience.
โ Redesigned the Feedback UI.
โ Redesigned the Tutorial UI.
โ The Tutorial has been re-enabled.
โ Redesigned the License UI.
โ Redesigned the Event UI.
โ Increased the size of the Event Window.
โ Event information is now significantly easier to read.
โ The German translation has been significantly expanded and improved.
โ Numerous existing texts have been revised and polished.
โ Retail Rivals now supports the following additional languages:
๐ฃ๏ธ French
๐ฃ๏ธ Italian
๐ฃ๏ธ Spanish
๐ฃ๏ธ Chinese (Traditional)
๐ฃ๏ธ Chinese (Simplified)
๐ฃ๏ธ Indonesian
๐ฃ๏ธ Japanese
๐ฃ๏ธ Korean
๐ฃ๏ธ Russian
โ ๏ธ These translations will continue to be improved and expanded in future updates.
โ Fixed an issue where pressing F1 could sometimes instantly trigger the police.
โ Various additional bugs and minor issues have been resolved.
Thank you for all your feedback, bug reports, and suggestions.
Retail Rivals keeps getting better thanks to your support. ๐