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MOBUNewsSkins, New Music, and Quality-of-Life Improvements
Game update

Skins, New Music, and Quality-of-Life Improvements

MOBU · published 4 Jun 2026, 03:20 UTC · build 23558442

All newsPlayers around this dateRead on Steam

Hello everyone!

This update introduces the first step of MOBU's new skin system, a brand-new track created exclusively for the game, as well as several quality-of-life improvements and bug fixes.

New Features

  • New skin system added. Skins can now be unlocked through challenges and equipped from the character selection screen.

    • For now, only one character has an alternate skin available, but many more are planned for future updates.

  • New music track added: "Visão", composed exclusively for MOBU by Pedro Otávio.

  • New challenge added: "Beat Difficulty 5". Completing it unlocks an alternate skin for the Energy Monk.

Improvements

  • Updated the default keyboard + mouse control scheme:

    • Movement: A and D

    • Attack: Left Mouse Button

    • Special: Right Mouse Button

    • Auto Attack: Middle Mouse Button

  • Added additional keyboard and mouse icons for display in the keybind menu.

  • Improved tab navigation on the Challenges page.

  • Updated the names of 11 upgrades that were still using placeholder names.

Bug Fixes

  • Fixed an issue where Arcane Stand projectiles would not fire while submerged due to the Submerge upgrade.

  • Added a new particle VFX to Arcane Stand projectiles.

  • Fixed a bug that caused the immunity granted by Final Stand to end earlier than intended.

  • Fixed a bug that caused the music pitch to return to normal too early during Final Stand activation.

See you in the next update.

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