Let's make this game! We have been cooking with this one.
We took our prototype apart and rebuilt everything from scratch. Spellhook is an action roguelite with a major focus on flow and momentum. Here’s a taste of what we’ve done:
Built a custom, full-color dithered radiance cascade based SRP.
Completely rebuilt the character controller.
Swapped our multiplayer from Photon to Coherence.
...and tons more!
If you want to support development, the absolute #1 best thing you can do right now is hit Wishlist. It tells the Steam algorithm that we exist!