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Venus: The Last Ascent DemoNewsFeature Highlight: Every Module Matters
Community

Feature Highlight: Every Module Matters

Venus: The Last Ascent Demo · published 9 Jun 2026, 18:22 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

For this feature highlight, we want to talk about one of the core ideas behind Venus: The Last Ascent:

Every module on your HUB Machine has a purpose.

Your rolling fortress is not just a vehicle, and it is not just a base. It is your shelter, workshop, power grid, oxygen supply, mining platform, storage system, weapon platform, and only way forward across Venus.

The HUB Machine is built around systems that depend on each other. Power keeps your tools, refineries, weapons, and production modules running. Mining and refining give you the resources needed to expand. Oxygen keeps you alive, but it can also feed the tools and defenses you need to protect the machine.

That creates the core loop: build systems to keep the HUB alive, then protect the HUB so it can keep producing the power, oxygen, and resources you need to survive.

Building bigger is exciting, but every choice matters. More weapons may help you survive an attack, but more power, oxygen, storage, or mobility might be what keeps you moving long enough to reach Cloud City.

Because Venus is physics-based, your design also affects weight, balance, and stability. A massive fortress needs to be powerful, but it also needs to keep moving.

The demo is live now on Steam, and we’d love to hear what kind of modules you want to build, upgrade, or combine in Venus: The Last Ascent.

Thanks for following the project,

Breaking Walls

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In-game event20 Aug 2026Demo Update: Key Rebinding and Stability FixesHi everyone, We just released a new demo update for Venus: The Last Ascent. This update adds a first version of our key rebinding system and includes several fixes focused on save loading, HUB Machine stability, construction, and crashes reported by players. New in this update: · Added a first version of the key rebinding system This is an early version of the feature. We will continue improvin…Community7 Jul 2026Feature Highlight: Air JumpHi everyone, For this feature highlight, we want to talk about the Air Jump in Venus: The Last Ascent. The Air Jump is powered by small boosters built into the backpack. It gives the player an upward push, with a light anti-gravity feel that helps with mid-air movement and quick maneuvers. As your HUB Machine grows, better mobility becomes more important. You need to reach modules, repair damag…Community23 Jun 2026Thank You: Venus Passed 17,000 Wishlists During Steam Next FestHi everyone, Steam Next Fest has now wrapped up, and we wanted to take a moment to say thank you. Thanks to your support during the event, Venus: The Last Ascent has now passed 17,000 wishlists on Steam. For our team at Breaking Walls, this is a huge milestone. Over the past week, we saw players discover the demo, build their first HUB Machines, share feedback, report bugs, post videos, and hel…