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VertalStrikeNews3.0.1 - Progression that keeps going
Game update

3.0.1 - Progression that keeps going

VertalStrike · published 18 Aug 2026, 11:47 UTC · build 24795041

All newsPlayers around this dateRead on Steam

Progression

  • Weapon unlocks were all packed into levels 3, 8 and 15, so about 58 kills cleared the entire catalogue and the remaining 63 levels handed out nothing. Unlocks now run from level 2 to level 62.
  • Every weapon can still be bought, and every price is now set to half the grind to its own unlock level. Buying a weapon means having it at half the wait, instead of paying for something the level track was about to give you anyway.
  • Match rewards pay one coin per point of score, so a kill is worth roughly 10 gold.
  • Nothing was taken away. The first time you sign in, every weapon your old unlock level had given you is added to your account for free.

Store

  • The store no longer offers weapons you already own. It had been charging full price for weapons the loadout unlocked for free.
  • Clicking a weapon opens its details instead of instantly spending your gold. Purchases now happen on a BUY button with the price written on it.
  • Locked weapons show the level they arrive at, so a price is not the only number on the card.

Fixes

  • Battle pass coin rewards were larger than the server would accept, so claiming one silently did nothing and left the tier unclaimed. They now grant a sensible amount and actually arrive.
  • The in-match score plate is readable against bright skies, and both teams now read with the same contrast.
  • Host lobby: round timer, score limit and friendly fire are adjustable instead of only looking that way.
  • Menu music fades in properly instead of taking over a minute to become audible.
  • Ultrawide displays no longer overlap text on the home and barracks screens.
More from VertalStrike

Other announcements

All news
In-game event29 Aug 2026Update 3.5.0 — Chat, music, and a shop that tells the truthChat · In-match chat is visible and usable. T talks to everyone, Y to your team, Enter sends, Escape cancels. · Pressing T no longer freezes your movement and mouse in a chat box you cannot see. · The chat keys are listed in Settings → Controls, along with the scoreboard key. Audio · Three original menu tracks, shuffled each session, that now crossfade into each other instead of cutting dead an…Game update26 Aug 2026Update 3.4.0 — Grenades get their own slotLoadout · Grenades and launchers have their own LETHAL tab in the armory. Frag, Molotov, Shrapnel, Thumper and Scatter are picked there, separately from your knife. · MELEE is blades only now. A grenade you had equipped moves across to LETHAL by itself, and so does a launcher you were running as your primary — nothing you own is lost. · Grenade details read honestly: anti-personnel, thrown, wit…Game update25 Aug 2026Update 3.3.1 — Knives Back in the InventoryInventory · The MELEE tab lists every knife you own and lets you equip it. It used to show the Frag grenade as the only row, which also hid Hatchet, Cleaver and Karambit after you unlocked them. In-match · The top-right chip now shows KILLS / DEATHS / HEADSHOTS, and its captions — like HEALTH, AMMO and RESERVE — are translated in all 9 languages. · Bot nameplates no longer draw across the pause…