Attention: All changes are for the upcoming v0.8 build.
Added new UI mode for player to manage village and use actions (management / diplomatic / social / hostile) [WIP]
Reworked cinematic event UI to handle player selected actions [WIP]
Reworked value calculation when lords / villagers interact with each other
Basic test of event generators (should be tested again when everything is complete)
Fixed that lords could select themselves as target for events
Fixed big tree in Rabenholz not blocking projectiles
Fixed that Augustus in Rabenholz (Soulless general) could be cheesed
Added villagers working on farm
Added villagers bringing gathered resources to storage
Added showing resources in storage
Added new VFX + SFX for farming
Added new carry animation
Added storage [WIP]
Added boxes for storage [WIP]
Fixed not generating village structures correctly
Fixed wrong hand crafted castle map
Fixed not generating path towards entrances of buildings
Fixed generating streets next to farm fields
Fixed setting borders of terrain not working correctly