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Macro MeshNews1.2.70
Game update

1.2.70

Macro Mesh · published 15 Sep 2026, 08:17 UTC · build 25317983

All newsPlayers around this dateRead on Steam

Macro Mesh - Update

Features

Bug Report

  • Added a bug-finder leaderboard to the Bug Report page. It ranks everyone whose reports led to a closed bug, and the top three get their own trophy.

Replay - Recording Indicator

  • Added an on-screen recording indicator: while a recording is running, a small Macro Mesh mark now sits in the top-right corner of your main monitor so you always know it's rolling. It can be switched off under Settings › Replay.

Improvements

Replay - Recording Chips


    Redesigned the "Recording started / stopped / Replay saved" chips: smaller, cleaner, and they now slide cleanly off the edge of the screen with no black bars or flicker.
    The chip now hands the indicator off when it leaves - the mark lights up as the recording starts, is set down in the corner as the chip slides away, and is collected again when the next chip arrives.
    Chips now only ever appear on your main monitor, and they look right on mixed-DPI setups (for example a 1080p screen next to a 1440p one).
    Chips leave the screen as soon as the indicator has finished lighting up, so they don't linger.

Replay Library

  • Modernized the look of selected clips: a subtle cool-toned ring and tint instead of the old red outline, with a cleaner selection tick.

Settings & Tooltips


    Every toggle across the app now has a tooltip explaining what it does - crosshair settings, macro creation, macro assignments, the bug reporter, the replay and peripheral editors, and all the settings pages.
    Reworded the recording-indicator setting so it's clear at a glance.

Bug Fixes

Replay Editor

  • Fixed clips opening with the wrong audio: the system track could come through as the microphone (heard twice, or with no game audio at all), and the first clip of a session could open silent. Each player now stays locked to its correct track.

Replay Library

  • Fixed drag-selecting: starting a drag in the empty space below the last row of clips now draws the selection box as expected.
More from Macro Mesh

Other announcements

All news
In-game event15 Sep 20261.2.69Macro Mesh - Update Features Server Deck (Experimental) · We added Server Deck , a new page for running your own game servers on Amazon Web Services straight from Macro Mesh. Connect your AWS account, create a node, and start, stop and manage it from the client without touching the AWS console. · We added a library of ready-to-install game servers to pick from: Minecraft (including a Java + Bed…Game update25 Aug 20261.2.62Macro Mesh - Update Features Macro Nodes · In String / Not In String - the If node can now test whether any of a comma-separated list of words appears inside a piece of text. Matching ignores capitalisation and stray spaces around each word, and the word list can be typed in or fed from another node. · Node activation animation - nodes now give a quick shake-and-pop the moment they fire, so you…In-game event22 Aug 20261.2.49Macro Mesh — Update ⚠ Experimental features: Replay , Screen Saver and Zoom are experimental. They work, but expect rough edges and bugs while we keep building them out. Please send bug reports — they go straight to us, and you'll get credited in-app when your report gets fixed. Features Quick Assign Overlay · A global shortcut now opens a minimal assignment overlay on top of whatever you're do…