Added a bug-finder leaderboard to the Bug Report page. It ranks everyone whose reports led to a closed bug, and the top three get their own trophy.
Replay - Recording Indicator
Added an on-screen recording indicator: while a recording is running, a small Macro Mesh mark now sits in the top-right corner of your main monitor so you always know it's rolling. It can be switched off under Settings › Replay.
Improvements
Replay - Recording Chips
Redesigned the "Recording started / stopped / Replay saved" chips: smaller, cleaner, and they now slide cleanly off the edge of the screen with no black bars or flicker. The chip now hands the indicator off when it leaves - the mark lights up as the recording starts, is set down in the corner as the chip slides away, and is collected again when the next chip arrives. Chips now only ever appear on your main monitor, and they look right on mixed-DPI setups (for example a 1080p screen next to a 1440p one). Chips leave the screen as soon as the indicator has finished lighting up, so they don't linger.
Replay Library
Modernized the look of selected clips: a subtle cool-toned ring and tint instead of the old red outline, with a cleaner selection tick.
Settings & Tooltips
Every toggle across the app now has a tooltip explaining what it does - crosshair settings, macro creation, macro assignments, the bug reporter, the replay and peripheral editors, and all the settings pages. Reworded the recording-indicator setting so it's clear at a glance.
Bug Fixes
Replay Editor
Fixed clips opening with the wrong audio: the system track could come through as the microphone (heard twice, or with no game audio at all), and the first clip of a session could open silent. Each player now stays locked to its correct track.
Replay Library
Fixed drag-selecting: starting a drag in the empty space below the last row of clips now draws the selection box as expected.