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Snt PlanNewsV0.041 Update Announcement
Game update

V0.041 Update Announcement

Snt Plan · published 22 Aug 2026, 08:55 UTC

All newsPlayers around this dateRead on Steam


The V0.041 client update is now available on Steam. Availability of some online features depends on server maintenance progress and the current in-game status.
The early-game New Player Guide is still being improved. If you need help, please join one of the following communities:
QQ Group: 1098841891
Telegram: https://t.me/+KkKgOeeWXbM0NmM1
Discord: https://discord.gg/2g6mZfAPq

1. Fixed protected equipment still being eligible for Enhancement, Processing, or other destructive material-consumption flows. Protected equipment is now rejected consistently during candidate selection, physical-unit allocation, and final deduction.
2. Historically consumed protected equipment that meets the incident criteria will be delivered through Task Mail using the original equipment-instance evidence. Claiming the mail restores the original instance rather than granting a same-name replacement. Delivery timing depends on server maintenance progress and the current in-game status.

3. Market tax is now settled for each successful fill using the taxpayer's actual Town membership and current tax rate at the time of settlement. The World Tree SEED non-Town rate applies when there is no valid Town membership.
4. Market quote, confirmation, and settlement views now distinguish the current estimate, the maximum tax reserve for buy orders, and the actual settlement. The reserve is not the final tax; any amount no longer required is returned after fills or cancellation.
5. To move to the new tax contract, legacy Market orders will be canceled during server maintenance. Unfilled assets, principal, and remaining reserves will be returned. Please sign in again after maintenance and relist orders as needed.

6. Improved the Town Boss page with a shorter Boss name, separate monster-quality display, clearer Skill Library and Recovery Cycle information, and a server-authoritative challenge-reset countdown after the Boss has been defeated for the current cycle.
7. Defeating a Town Boss now sends both a global system announcement and a same-Town final-hit announcement. The same-Town message shows the final-hit player, the Gathering Speed bonus, and its expiration time.

8. Town Specialty Wild activities now consistently display all four categories and ten formal activities. Entries that do not meet the current Town Specialty requirements remain visible but cannot be previewed or started; eligible entries work normally, reducing missing activities and incorrect instances replacing the active page.

1. Please conduct player trades through the in-game Market. The game does not charge an additional platform transaction fee. Issues arising from private trades will not be handled.
2. If you encounter a game-update or online-feature issue, please contact the developers through the QQ Group, Telegram, or Discord.

1. Continue improving the Main Quest and Side Quest features.
2. Continue improving Battle, Wild Gathering, Market, and Town features.

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