Shops now include a Remove Action choice for purchase. This only appears once per shop, and its price will increase upon use.
Events now let you back out of a choice
Added an option in the settings to change the way tooltips appear
There are now three options: On Hover / On Hold / Toggle
By default this key is Alt, you can specify which key to toggle or hold in the control remap settings.
Added a grow brain tile to exploration
Fixed an issue when clearing mid-game saves
Fixed First Blood perk
Fixed an issue with Leech perk
Hybrid perk spawns mutations rather than just giving you the action tiles
Fixed an issue with Overstimulate causing softlocks
Fixed an issue when using Neuron Activation with an aimed action
Fixed issues with certain actions not triggering at the end of turn, or start of next turn
Fixed issue where some actions got the benefits of bonus twice
Fixed an issue where certain projections appeared as physical
Fixed an issue where Tooltips would appear in the wrong place for a frame
Fixed an issue where you start the tutorial and quit immediately it breaks
The perk tutorial will not show when you enter the bucket cubs event
Fixed Rabbit encounter softlock when using an aimed action
Updated Chinchilla event choices
Show Elite branching choices when auto-selecting encounters
Added "End Turn" to remap settings
On reward screen added a delay before starting resources flying from collected into total
Updated some transitional animations in the event phase
Continued iteration on exploration exits and contents, still in progress.
Updated Growth Trait behaviour
Updated Spike Storm behaviour
Updated Perk Transmit's behaviour
Updated Perks Rethink and Test Tickle
Continuing to balance progression with the new systems. We're currently looking into solutions for resources being connected to combat rarity, and ways to give players more access to Perks again.
Right click Winnie's Hole in your Steam library, select Properties.
Select the BETAS tab and choose the Beta you want to install.