Here are a couple quick hotfixes while I'm working on some bigger updates:
QoL: delay resaving the *.universe file when the player restores an element so it doesn't create a pause - this is what was causing the freezing for some people when completing an element in the ship progression, so I wanted to get this in right away
QoL: changed the way spawning is suppressed by built pixels so that an animal/monster shouldn't spawn within a chunk that has anything built in it; hopefully this will cause nearby spawns to be less annoying
BUGFIX: 'map' console command was not working - fixed
BUGFIX: updated Chinese translations for synthetic elements
BUGFIX: made grass roots grow on both dirt and loam
A bigger update with a lot of laser-related things in coming soon! :)
and if you haven't already please leave me a Steam review, it really helps me a lot!
-Triplejump