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Blaze Of Empires PlaytestNewsUpdate Notes for 6 august 2026
Game update

Update Notes for 6 august 2026

Blaze Of Empires Playtest · published 7 Aug 2026, 01:54 UTC

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  • Improve weather pacing for each 8 minutes
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Game update12 Sep 2026Updates Notes For 12 SeptemberRogue-like: Boss Fights (New) · Added boss battles at the end of Rogue-like runs, each with telegraphed attacks (warning circles/lines show where danger is coming) and their own AI behavior. · Added a new lose condition for Rogue-like: if all your Soul Generators (your "town center" in this mode) are destroyed, the run ends. Rogue-like: Co-op & Economy · Added Steam invites for co-op — you can…Game update28 Aug 2026Update Notes For 28 AugustNew Features · Added the Player Level System: earn account XP from matches (including RogueLike wins and losses) to level up, claim reward track items, and prestige once you hit the cap. · Added the Captain unit: town centers can now spawn a special Captain unit once you've purchased its level, and it respawns automatically (with a visible countdown) after a delay if it dies. Its name now float…Game update22 Aug 2026Update Notes For August 22Improvements · Training bots now react at a speed that matches their difficulty level — on easier settings they'll take noticeably longer to respond and research upgrades, not just gather resources slower. Bug Fixes · Fixed the New Player Assistant's first-time notice sometimes popping up before the UI had finished loading. · Added a short cooldown to the notice's buttons to prevent accidental…