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BREAK ARTS IIINewsMajor Update: New Features and Changes - Part 4
Community

Major Update: New Features and Changes - Part 4

BREAK ARTS III · published 8 Jun 2026, 04:03 UTC

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Hello Artists!
This is indie developer MercuryStudio.
We are hard at work on BREAK ARTS III's major 1.1.0 Update!

Watch on YouTube
*Images are still in development.

We are very sorry to have kept you waiting,
but the update is in its final stages of preparation!
The release should not be too far in the future.

For part 4 we will discuss some improvements to the race rules.

Collision Disabling and Attraction to the Circuit


In the current version, aggressive driving that cuts across the circuit often results in collisions with obstacles.
While this adds thrill to the driving experience, it has also been a factor that detracts from comfortable gameplay.
In version 1.1.0, the collision detection for these obstacles has been removed. Additionally, when going off the circuit, deceleration and an automatic pullback force have been introduced.

Here's what this changes:

  • Enables aggressive driving along the edges of the circuit
  • Short-distance shortcuts are also possible, but come with deceleration
  • Easier recovery when going off the circuit

Additionally, since the pullback assistance only activates when you go off the course, the operational assists related to racing have also been removed. Players can now enjoy driving without having their racing flow interrupted!

PLAYISM


Visit the PLAYISM Website
PLAYISM Publisher Page
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Join our Discord

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Community3 Sep 2026Public Beta 2.1.1【Public Beta 2.1.1】 · Fixed an issue where lock-on would be canceled when any of the units was destroyed. · Re-fixed a connector setting error for the BASC-JA-03. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our DiscordGame update28 Aug 20262.1.0 public betaTo all artists, hello! Thank you so much for all your comments regarding the 2.0.3 public beta. While the overall feedback has been largely positive, we are keenly aware that there are still areas needing improvement. As such, we have updated the version to 2.1.0 and have released a new public beta that incorporates feedback from 2.0.3, as well as addressing points that were previously put on h…Game update28 Jul 20262.0.3 public betaHello Artists! We appreciate hearing your thoughts after the 2.0 release. Now, for this release, we are making 2.0.3 available early as a public beta! In 2.0.3, we have implemented several major changes from the perspective of feel and balance adjustments. In particular, we would like to gather a wide range of feedback regarding the agility enhancement of Detonators and the specification change…