Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DeadOSNewsVersion 0.40.0 is now live!
In-game event

Version 0.40.0 is now live!

DeadOS · published 7 May 2026, 14:23 UTC · build 23129832

All newsPlayers around this dateRead on Steam

Hi everyone!

I've added something I've wanted to add for a while in this update - Parks!

When generating a city park areas will now also be procedurally generated (there is a checkbox to turn them off if you desire).

This was a slightly tricker update than I expected as I had to change a bunch of the AI systems to compensate. Civilians will go and relax in the park in the same way they go to work and go home but they will not use a park as a stronghold nor will they retreat to the park if they feel threatened where they do for work and home areas.

Zombie AI is also changed so they will wander across parks when they hear noises where they know to go around buildings.

It's worth noting that these parks are not considered countryside but inner city recreational areas and aren't really meant to be treated as countryside by the AI systems.

At the moment a park will spawn for roughly 1 in 30 city blocks but I want to allow players to tweak this in the future. I also want to add something where the military will use these parks as a form of base / quarantine zone in future updates. If you have any more uses for parks let me know in the comments!

Thanks for playing as always and see you in the next update!

More from DeadOS

Other announcements

All news
In-game event8 Sep 2026Version 0.43.1 is now live!Hi everyone! I wanted to start expanding how the military operate and overhaul how the military screen works. I didn't like how selecting the drop zones for the military on this screen wasn't intuitive, so now I have the Select Drop Zones option. This opens up space for the user to select which zones the military drop into. I've also changed how the selected zones look visually, they flicker to…In-game event24 Aug 2026Version 0.43.0 is now live!Hi everyone! It took a little longer than I expected but I've overhauled the way the police stations work because I've not been happy with it. The "Assign Police Station" section has been completely changed. Now instead of only one police station being assigned, all police stations in a city are assigned police stations and the cops are split between them. The assign button now lets you customi…In-game event5 Aug 2026Version 0.42.1 is now live!Hi everyone! I've reworked the City Generating Screen and it has new options: You can now specify how much a randomly generated city is covered in parks, or the number of hospitals, or how many rivers run through the city. The Rivers slider goes up to 50% because the way the city generating works it's not possible to fill the whole thing up with rivers. On larger maps it may reduce the amount o…