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DeifiedNewsDeified 0.2.5: Gameplay Fixes, Achievements & Stability Update
In-game event

Deified 0.2.5: Gameplay Fixes, Achievements & Stability Update

Deified · published 30 Apr 2026, 08:18 UTC · build 23018403

All newsPlayers around this dateRead on Steam

A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.

BUG FIXES & IMPROVEMENTS

0.2.5b

  • Fixed a bug introduced in 0.2.5 where multi-target abilities could only hit one target after moving

  • Fixed the “Big Discount” bonus

  • Fixed level 4 Zombie passive granting free movement on poison clouds and removed unintended free zombie at fight start

  • Libraries can no longer offer the same bonus multiple times

0.2.5

  • Fixed “Strike… Hard” achievement not triggering properly

  • Using any ability now correctly prevents canceling movement

  • Adjusted Archery Boss movement behavior

  • Fixed Boomlet from summoner weapon dealing double damage with its active ability

  • Fixed achievement requiring killing a Lord with no active synergy

  • Removed Save/Load shortcut

  • Fixed Action 1–9 rebinds

  • Fixed issue causing the player to skip the first turn automatically

  • Replaced relic cost tooltip with rarity display

  • Fixed bonuses modifying cost/noise of the first relic bought

  • Fixed Temple not loading correctly when switching profiles

  • Fixed exploit allowing spending obols during scroll unlock animation

  • Added a small wiggle to Temple locks when purchasable

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Other announcements

All news
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