We’ve been working on the game’s opening sequence and early gameplay flow, including the player’s first arrival at the Vampire Castle and their first encounter with Marien.
For the first time, the intro is beginning to feel like a real playable experience - combining exploration, dialogue, atmosphere, and story progression into a longer opening sequence.
There’s still plenty we want to improve as we continue work on the upcoming demo, but Vampire Mistress is slowly starting to come alive.
We’ll be sharing more previews as development continues.
If you'd like to see extra content, including early intro footage, gameplay previews, and behind-the-scenes development updates, you can follow us here.
More soon❤️.