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Leonardo's IslandNewsDemo Update 0.1.2 (Regular Big Update)
Major update

Demo Update 0.1.2 (Regular Big Update)

Leonardo's Island · published 10 May 2026, 13:19 UTC

All newsPlayers around this dateRead on Steam

(Regular big update)

Demo version 0.1.2

What's new:


Added more languages:

  • The demo now supports all 30 languages.


Added hints:

In the left menu, you’ll now find a new button: Logbook.

Inside the Logbook, you can find hints and about:

  • How to build

  • How to sail

  • How to fight

  • And much more


Auto-Buy ammunition:

When you open the Trade menu, you’ll now see a checkbox at the bottom for Auto-Buy Ammunition.

If enabled, after sailing, the game will automatically restock your ammunition back to the amount you had before leaving port.

Example:
Before sailing, you had:

  • 120 cannonballs

  • 50 chainshots

After battle or any sailing event ends, the game will automatically buy the missing ammunition to restore those amounts — if you have enough gold.

If you don’t have enough gold, you’ll receive a notification.


Fame:

There is now a new button in the left menu: Fame.

There you can find:

  • Your personal statistics

  • Your rank and progression

  • Tasks required to rank up from Newbie to Poseidon

  • A global leaderboard with the Top 10 sailors and your worldwide position


Cloud Savings:

This part makes me a little nervous, ho-ho-ho.

I did my best to make the migration from local saves to cloud saves as smooth as possible. If you already played the game, your progress and ships should remain intact :)

This also introduces two game modes:

Online

  • Fame

  • Statistics

  • Ranking

  • Multiplayer features

Offline

  • Play with bots

  • No Fame

  • No multiplayer


Offline multiplayer:

You can now fight random battles and compete in regattas against ships created by other players.

This is an intermediate step before full online multiplayer goes live.


Updated:


Buy/Sell popup

The Buy/Sell popup now has two interface options.

The original interface remains available, and below it you’ll find a more classic buy/sell layout.

You can choose whichever feels more comfortable.


Sail customization

Sail emblems now use a single color property with an emission strength option.


Trajectory color

Trajectory visuals are now more visible.

As before, you can customize the color in the Settings menu.


P.S. Feel free to report any bugs, share ideas, or leave feedback ːsteamhappyː

P.S.S. It’s been a while since my last post, but as you can see, I’ve been working on a lot of things for you.

And by the way — a BIG thanks to everyone who streamed or played my game. It helped me a lot to understand what needs improvement, where players may get stuck, and what parts people enjoy the most.

And honestly, it was really enjoying watching people having fun :)

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Community29 Sep 2026Online Multiplayer: How Players, Bots & Matchmaking WorkHi everyone! 🌊⛵ I’ve seen several players in the demo asking in the in-game chat: “Is there online multiplayer? So far I’ve only played with bots.” Yes! Battles and Regattas are fully online, and you can play against real players. I can already see in the server statistics that real multiplayer sessions are running every day , especially during the more active hours. If you’re playing the demo…Major update23 Sep 2026Multiplayer Demo Update (0.2.0) + Early Access Next Week!Multiplayer Demo Update (0.2.0) + Early Access Next Week! 🌊⛵ Hello everyone! Early Access is getting very close — Leonardo’s Island launches on September 30! Before that, I wanted to release one more important Demo update and let you try some of the systems that will also be part of the Early Access version. Multiplayer is now available in the Demo! The new Demo update includes: · Online multi…In-game event16 Mar 2026Demo Update 0.1.1 (Regular Update)(Regular update) Demo version 0.1.1 Improvements & Tweaks Ship Physics · Improved ship collision handling — both between ships and when interacting with the environment. Collisions should now feel smoother and more reliable. Aiming Mechanics · This change is not very noticeable with the very first weak cannon without upgrades. However, once you upgrade it — or use more powerful cannons — aiming…