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Cube CrawlerNewsCube Crawler Update C007 – New Gameplay Loop & Progression Systems
In-game event

Cube Crawler Update C007 – New Gameplay Loop & Progression Systems

Cube Crawler · published 17 May 2026, 11:07 UTC · build 23273630

All newsPlayers around this dateRead on Steam

Hello Pilots! 👋

after a longer development phase, a new major update for Cube Crawler is finally here.

Over the last weeks and months, many core systems have been reworked and expanded to push the game further both technically and gameplay-wise.

New Dungeon Gameplay Loop

The flow of each run has been heavily expanded and pushed further towards a Rogue-Lite experience.

Players now explore the cube more strategically, collect important fragments and slowly progress deeper into the dungeon.

Long-term, this path will lead directly to the new elevator system, preparing access to the heart of the cube.

Expanded Reward & Progression Systems

The reward system has also been expanded:

  • Collect Cube Coins during runs

  • Unlock permanent resources

  • More progression between runs

  • More motivation for exploration and risk-taking

The overall gameplay loop is designed to make runs more rewarding, strategic and replayable.

New Ship Building System

Players can now create their own combinations of body, weapon and engine parts.

This allows:

  • more unique builds

  • different playstyles

  • deeper long-term build variety

Additional Improvements

  • Improved effects and atmosphere

  • New gameplay and combat systems

  • Expanded audio systems

  • Many technical optimizations

  • Improvements to UI and controller support

Cube Crawler is still in active development and this update is an important step toward future content and the planned endgame systems.

Thank you to everyone following, testing and supporting the project ❤️

– Nico / FTD Games

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