Hey, we're back with another patch with several updates and fixes, many of which were requested by our helpful playtesters. As always, if you see an issue you'd like us to address, consider joining our Discord server (invite link in game). With this patch we:
Fixed an issue causing mech modules to turn into different ones when equipped on the right shoulder
Fixed an issue caused by weapon reload animations not scaling with their reload speed
Added new shotgun weapon, "Boomstick", to the weapon pool!
Added new NPC to the hub area, whose services will be revealed soon!
Updated hub models and added walls preventing players from walking into the void
Made a pistol, "Son", the default secondary weapon, rather than a second Ancestor
Removed all default gear from the possible loot pool
Fixed an issue with the confirmation dialog when changing settings