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Star-Coat PlaytestNews5/19 Update
Game update

5/19 Update

Star-Coat Playtest · published 20 May 2026, 02:56 UTC · build 23316851

All newsPlayers around this dateRead on Steam

Hey, we're back with another patch with several updates and fixes, many of which were requested by our helpful playtesters. As always, if you see an issue you'd like us to address, consider joining our Discord server (invite link in game). With this patch we:

  • Fixed an issue causing mech modules to turn into different ones when equipped on the right shoulder

  • Fixed an issue caused by weapon reload animations not scaling with their reload speed

  • Added new shotgun weapon, "Boomstick", to the weapon pool!

  • Added new NPC to the hub area, whose services will be revealed soon!

  • Updated hub models and added walls preventing players from walking into the void

  • Made a pistol, "Son", the default secondary weapon, rather than a second Ancestor

  • Removed all default gear from the possible loot pool

  • Fixed an issue with the confirmation dialog when changing settings

More from Star-Coat Playtest

Other announcements

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In-game event11 Jun 2026Next Fest updateHello again, Next Fest is right around the corner, and we just made our demo build available to the public! Currently, that version is identical to this one, and it will be for the next week or two while we tweak the demo. After that period, we'll freeze the demo build on a version we're happy with and continue updating the playtest build with the latest in gameplay updates, so if you're readin…Game update10 Jun 20266/9 UpdateHello again, Steam Next Fest is right around the corner, and we plan to make our demo build playable tomorrow. As such, we're releasing an early version of that build to you playtesters tonight. We're working on getting things as polished as we can for the demo, so keep letting us know if you see anything that doesn't seem right. In this change we've got: · Fixed several issues with pathing and…Game update7 Jun 20266/7 UpdateHello players! As we approach Next Fest, we're fine tuning some things to make the demo experience as smooth as possible. To that end, we're back with some more improvements: · Added full controller support · Added the ability to rebind inputs · Improved menus on a range of resolutions