Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Star-Coat PlaytestNews6/9 Update
Game update

6/9 Update

Star-Coat Playtest · published 10 Jun 2026, 04:50 UTC · build 23654377

All newsPlayers around this dateRead on Steam

Hello again,
Steam Next Fest is right around the corner, and we plan to make our demo build playable tomorrow. As such, we're releasing an early version of that build to you playtesters tonight. We're working on getting things as polished as we can for the demo, so keep letting us know if you see anything that doesn't seem right. In this change we've got:

  • Fixed several issues with pathing and objective spawns on floor 3 and 4

  • Fixed a crash caused by killing enemies too fast in an elimination

  • Changed the main mech gun to use an overheat mechanic instead of standard reloads!

  • Fixed a issue reequipping the default mech gear

  • Added the ability to favorite gear (prevents them from being sold or dropped)

  • Fixed the Crystakk beam mech weapon

  • Display sell value on item tooltips now

Once the demo goes live, we'll keep updating the playtest along with it, so playtesters will still have the most recent build. Thanks again for helping us get this far!

More from Star-Coat Playtest

Other announcements

All news
In-game event11 Jun 2026Next Fest updateHello again, Next Fest is right around the corner, and we just made our demo build available to the public! Currently, that version is identical to this one, and it will be for the next week or two while we tweak the demo. After that period, we'll freeze the demo build on a version we're happy with and continue updating the playtest build with the latest in gameplay updates, so if you're readin…Game update7 Jun 20266/7 UpdateHello players! As we approach Next Fest, we're fine tuning some things to make the demo experience as smooth as possible. To that end, we're back with some more improvements: · Added full controller support · Added the ability to rebind inputs · Improved menus on a range of resolutionsGame update2 Jun 20266/2 UpdateWe're back with some major updates and improvements. We've added a new NPC to the hub area who's there to help equip you for your adventures, but he won't do it for free. As such, we've added a new currency system, with money dropping from enemies and chests during gameplay. Our new merchant offers three services: First, he has a random assortment of weapons and gear you can buy on a daily rota…