Mineral Mining Simulator · published · build 23229775
Hi miners, 😄
This update also marks the official Early Access launch of Mineral Mining Simulator. For those of you who have already tried the Demo, you can now experience the broader set of updates and systems we have been preparing for the initial Early Access version. We also have special launch discount 20% for you to get.
As the game launch in Early Access, we are committed to listening to player feedback and continuing to update the game regularly based on the feasibility of the ideas and suggestions we receive. Our goal is to keep improving the game step by step throughout development.
If you have feedback, suggestions, or reports, please feel free to get involved through the Steam Discussions page. We will continue monitoring that area closely.
With that said, here is what we prepared for the Early Access launch version.
In this update, players can now progress up to Level 20. Reaching higher levels will unlock new content and access to additional features.
We added 14 Steam Achievements to the game.
These achievements are designed to challenge players through various activities and progression paths available in the game.
The number of employees that can be hired has now been increased up to 12.
This should help players manage larger mining and production areas more effectively through additional automation support.
We updated employee behavior by making the idle state clearer, so players can more easily understand when an employee is not currently performing a task.
We updated the Employee Task Priority UI by adding a legend to explain the role and purpose of each task more clearly.
This should help players better understand the job descriptions behind each employee task assignment.
Employee task slots have now been expanded to 4 slots.
The default priority setup is now:
Toxic Gas Operator
Machine Maintenance Worker
Packaging Supplier
Train Loader
Players can still adjust these priorities based on their own facility needs.
We updated the Sales Location system UI for deliveries.
Some important notes from this system update include:
Shipping Depot will generate 85% of the normal price, while other areas can provide better profit
There is now an additional 5% to 10% bonus for items used to fulfill a demand
The UI now provides information about what each area generally requests
Players can pin prioritized areas so they appear at the front of the list
Sales areas will no longer all appear at once, and instead will be gradually teased as players reach certain levels, so the system feels less overwhelming early on
We added a new UI in the Tablet to display important event logs and machine states, such as:
Toxic Gas Leaked
Packaging Empty on certain machines
Machines requiring maintenance
Other events that can be expanded further in future updates
This log will also display the time of each event, so players can better understand when something happened.
We updated how Toxic Gas Leak Events appear.
With this version, a new randomizer system has been added, and once players reach certain levels, Toxic Gas Leak events will also change their behavior to provide more challenge for players who have progressed further.
We updated the Train Capacity Upgrade so it can now be increased up to 1,750, allowing players to reach a much larger delivery capacity.
Thank you very much for your support and for joining us at the start of Mineral Mining Simulator Early Access. This is an important milestone for us, and we are excited to keep improving the game together with the community.
If you encounter bugs, have suggestions, or want to share your thoughts, please use the in-game report feature or post in the Steam Discussions page. Your feedback will help us shape the next updates more effectively.
Thank you for playing, and welcome to Early Access!