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Move The ChainsNewsCurrent S01E03 Progress + New Release Date
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Current S01E03 Progress + New Release Date

Move The Chains · published 17 Aug 2024, 00:51 UTC

All newsPlayers around this dateRead on Steam

So, I've been going back and forth with Steam since June getting things right. Between the week-long wait times for each issue/message/etc. between us and working on the game, it's taken a bit longer to get to this point than I would've liked. That being said, the current build is finally approved. I've started reaching out to curators already and hope to gain at least some momentum from that before the October NextFest.

I've had a fair bit of IRL drama the past couple weeks, but I'll spare you all from that since it's basically over with now.

Below you can find the current process for Episode 3.

  • We are at nearly 1600 renders. Leaving us about 200 more to go for the main story. Will still have an unspecified number left for the fundraiser game, but wanted to save that for last. Episode 3 is going to be in the ballpark of 2000 renders, give or take. The renders are rendered yet, as previously mentioned, but they're ready to go into batch rendering right away.
  • We've still got lewd animations to do, but that should take no longer than a few days. Further, writing will start as soon as the renders are finished.
  • Most of the minor tasks are finished. The Superstar traits should be fairly quick as far as image placement goes. Will be done during the writing process, most likely. The big task left is the character menu. It'll be worked on soon here. Will get the major characters done, at the very least. But the goal is to get it finished for good. Been working on it too long lol.
  • Episode 3 should be up well before the new release date (see below). Key word here being should. Plans never go as they should. But the goal is sooner than later.
  • Achievements and Cloud saves have been added.

We have much more thorough updates on the site that must not be linked here (starts with a P) for free. If you're interested in some of the more technical details.

Now here's what you're actually here for:

My original release date was the same day as Call of Duty. I don't care how much it's fallen off versus its predecessors, I'm not arrogant enough to release alongside a AAA title lol. And since we can't release on weekends, the first Tuesday of November is looking about right. Plus it'll give me a little space in between the NextFest and the release day to prep/fix smaller things.

As mentioned, I meant to do this some time ago, but going back and forth with Steam made it kind of hard to do. In addition to Move the Chains, there'll be a DLC with a walkthrough mod (hints and/or highlighted choices) along with a PDF version of the walkthrough that'll try to concisely explain the logic behind everything. Along with the walkthrough options, the DLC will be updated often with new wallpapers as the game progresses in both 21:9 and 16:9 options.

Anyways, that about covers it for now. I should have more concrete information as we get closer to release. Thanks for all the wishlists and support thus far from everyone.

- MF

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