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Stardust ExileNewsVersion 0.8.0 Changelog
In-game event

Version 0.8.0 Changelog

Stardust Exile · published 16 Feb 2024, 16:40 UTC

All newsPlayers around this dateRead on Steam

New update adds NPC Pirates with corresponding bounties for each pirate faction.

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On the galaxy view it is now possible to see the distribution of ships throughout the galaxy.

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Systems under player control now display a border delimiting their territory with an indicator of which systems are protected by disruptors and which are not.

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Market orders have also been expanded to be automatically generated in other systems besides the Solar System.

v0.8.0 changelog:
- Allow to see the distribution of ships throughout the galaxy
- Add Pirates
- Add systems control borders
- Expand automatic market orders generation to more systems
- Fix visual problems with trajectories, trails, gauss shot and dyson laser on systems far away from the solar system
- Show correct planets max resources output based on the player current completed harvest research
- Fix objectives reverting to previous state for some players
- Fix planets and systems text not updating with correct materials production immediately after an outpost is constructed or upgraded
- Fix stars and planets names not being fully displayed when a lot of wide characters are used
- Fix formatting problem in planets temperature field when it is negative
- Fix sell orders table title being removed after the data was received
- Fix price scale formatting problem in market historical prices graph
- Fix Alliances and Bounties dialogs being outside of view after the window is resized
- Fix incorrect sort on the ship specific columns in the markets dialog
- Fix missing system coordinates in logs of type Transaction

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