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Stardust ExileNewsVersion 1.3.1 Changelog
In-game event

Version 1.3.1 Changelog

Stardust Exile · published 18 May 2026, 14:47 UTC

All newsPlayers around this dateRead on Steam

v1.3.1

Show time to enter the next system in the movement trajectory

Show start and end system coordinates in long movement trajectories

Improve performance on displays with aspect ratios different from 16:9

Improve detection of repeated player names

On touch screens show the movement destination on the side of the finger instead of under it

Increase edges indicators clickable area

Change new market order dialog to indicate that ships are always sold via their closest market terminal

Fix incorrect ship stats when multiple ships are selected at the same time

Fix incorrect display of player name in control of a system if emoji modifiers are used

Fix explosions remaining visible after starting or stopping a skirmish game

Fix ships sometimes disappearing in the 2 middle zoom steps when the camera is moved

Fix skirmish CPU players ships moving to positions already occupied when they change direction during movement

Fix ship rotation resetting after instructing it to move to the same position it already is

Fix widescreen displays not showing systems on the sides of the screen

Fix confirmation dialogs sometimes not correctly centered

Fix Precursors weapon icon below its correct position

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In-game event14 Aug 2026Version 1.3.2 Changelogv1.3.2 \ Repair Vessels now repairs allied ships too \ Paginate logs to allow viewing more results in the past \ Add player alliance info to Civilization dialog \ Avoid shortening research techs costs when the value has decimal places \ Improve dialogs repositioning during game resize \ Disable bounty creation for demo accounts \ Fix Precursor Drone ignoring alliances when choosing a target to…Major update19 Feb 2026Version 1.3.0 Changelogv1.3.0 · Add Capture Pods weapon type and Corsair ship preset · Experimental web client with Steam login support at: stardustexile.com · Rebalanced weapons damage to make ships with missiles or projectiles more effective against gauss · Make default screen resolution independent of the scaling configured in the OS · Allow to revert to the detected screen resolution · Show ships currently in com…In-game event5 Nov 2025Version 1.2.2 Changelogv1.2.2 · Display control borders in systems without stars too · Allow to define keyboard keys to focus, move and stop ships · Reduce network messages size · Improve performance of combat involving a large number of ships · Add translation corrections submitted by the community. Special thanks to 某路过的苦力怕 · Do not remove all Precursor Drones after aggro drops to 0 · Fix camera moving too fast whe…