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Total Conflict: ResistanceNews[UPDATE] VERSION 1.15.0
In-game event

[UPDATE] VERSION 1.15.0

Total Conflict: Resistance · published 18 Nov 2025, 23:59 UTC · build 20850469

All newsPlayers around this dateRead on Steam

  • Fixed the SKS optical sight (position).

  • Fixed a bug that allowed buildings to be demolished infinitely in the global campaign.

  • Video card memory has been optimized, eliminating game crashes due to insufficient video memory (on low-end PC configurations).

  • The damage system for all vehicles has been refined (damage from heavy machine guns, engine placement, etc.).

  • Improved effects and decals (bullet marks, explosions, blood, etc.).

  • Fixed some effects.

  • Collision has been fixed for all armored vehicles (issues with "hitting" tanks, etc., have been completely resolved).

  • Fixed localization (Turkish).

  • Fixed destructibility issues for some objects in the game.

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Community28 Jul 2026Back in ActionDevelopment Report and Fall Plans Greetings, friends! We know that over the last four months we've been very sparse with our updates, and no patches have been released at all. We ran into some difficulties, and we're not looking for excuses - we just want to say thank you for your patience. This summer we took a pause to recharge - yes, developers are human too, and we needed that break to avoi…In-game event28 Mar 2026[UPDATE] VERSION 1.31.1List of fixes / improvements: · The RPG display for soldiers has been improved (unloaded if there are no shells). · Fixed a bug that caused AI to fire small arms at armored vehicles. · Fixed a critical error that caused planes to disappear when replaying a battle. · Fixed a critical error that prevented battle settings from resetting after escaping a battle. · Fixed the display of water effects…In-game event23 Mar 2026[HOTFIX] VERSION 1.30.1List of fixes / improvements: · Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. · Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). · Fixed critical errors in the troop rearmament system (soldiers did not take ammo for their weapons). · Fixed critical errors that…