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Eternal WarfareNewsUpdate 1.8.0
In-game event

Update 1.8.0

Eternal Warfare · published 21 Jun 2022, 19:38 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,

Here comes another update adding new features and fixing a few bugs.

Map editor:

  • Fixed a bug where mirroring a map with odd dimensions may cause 2 pieces to become stacked.
  • Added a discrete sound for when a piece is added or removed.


New commands for units:

  • Wait: this prevents the unit from being selected by the "Next unit" command until the next turn.
  • Sleep: Same as above, but the unit remains in this state indefinitely until either it gets attacked, fully repaired, or selected again.


Modding:

  • Units / buildings may now have more than one prerequisite. Use "AddPrerequisite" or "AddPrerequisiteName" to add new items to the list. Setting "Prerequisite" to 0 clears the list.


Controller:

  • Pressing the end turn button twice confirms it.
  • The camera now follows the cursor when moving using the directional pad (make sure the analog button is ON).
  • The right stick now moves just the camera.
  • Added a keybind to return the camera to the start point (same as pressing H).


General bugfix:

  • The score graph would show a line outside the graph bounds at very low score values.
  • In some situations, unit "corpses" would be drawn behind buildings.

Have fun!
Space.cpp

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