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Eternal WarfareNewsUpdate 1.14.0
In-game event

Update 1.14.0

Eternal Warfare · published 27 Feb 2025, 20:01 UTC

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Hello everyone,

  • Today's update added a new random map generator. Based on the simplex noise algorithm, it generates more natural-looking terrains, with direct control over the map scale and the sea level. The legacy generator is still available.
  • As suggested on the forums, added an option to auto-load the last mod used on startup.

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Game update2 Apr 2024Small bugfixThis is a small bugfix patch fixing a bug that occasionally happened when displaying a unit potential attack range. Also fixed game window not adapting when resized during the game initial load or during a screen transition.In-game event16 Mar 2024Update 1.13.0Hello everyone, Today's update brings some improvements based on community feedback. Changelog: General: · New Russian translation, by Roman Dvorak (aka scremer/Broy). · Moved units now appears in a slight darker color tone and stops doing the idle animation. · The "Turn" text now disappear faster. · In hotseat multiplayer mode with fog of war enabled: any cosmetic object that could give away a…Game update5 Sep 2023Patch 1.12.1Hello everyone, Today it is a small patch fixing a few issues found recently: · Fixed building getting incorrect sprite after upgrade. · Modding: Fixed setting Prerequisite as 0 to clear the list of prerequisites. · Added a few missing translations. · You can now see the passenger orbs of your allies. · Selecting your own units during other players turn also shows the movement/attack range.