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Ascend From Nine MountainsNews[0.6.51] Challenge Board
Game update

[0.6.51] Challenge Board

Ascend From Nine Mountains · published 18 Apr 2026, 07:36 UTC · build 22845679

All newsPlayers around this dateRead on Steam

Changes

  • Added the Supporter Challenge Board to the Nine Mountain Sect. This allows patreon members to submit their character as a seal to be fought by any other player (patreon or not). Up to 9 seals can be active per player, and additional 'modifiers' can be added to the fight to customise it.

    • Support custom names (assuming no profanity) and custom images (with an approval to ensure they are appropriate for the game).

  • Added Local Maps (Scout, Bulwark, Frenzied, and Ancient), a new item type sold by the wandering vendor Lan Shu. These allow triggering horde-style fights at locations with a variety of modifiers.

  • Exploration Speed now increases pity counter faster.

  • Added support for the Traditional Chinese (zh-TW) language.

  • Added the Ancestral Altar recurring annual event in the Ancestral Barrows, which allow taking a vow to one school.

  • Aei Ma shard encounters now are pity events.

  • Introduced the Reforge Pinning system to track equipment upgrades.

    • Added pinning for upgrades and reforges within the Recipes menu.

    • Added status badges (glowing '!' for missing materials, green '✓' for ready) to menus and loot screens.

    • Added a 'Possible Rewards' preview for pinned items in the Mining screen.

  • Added early-game researchable recipes, for those reaching the wasteland in an early realm.

  • Optimised combat simulation. It should be much faster.

  • Expanded custom character image support with four new dedicated crafting animation slots: Support, Stabilize, Refine, and Fusion.

  • Replaced the sect background and location icon art.

  • Updated Zhiwu art.

  • Reduced parallax effects on location backgrounds.

Balance Changes

  • Added a mastery to Pupper Polarization to lower intercept instead.

  • Added a mastery to Unstable Guardian to remove the barrier gain in favour of more intercept.

  • Changed Empowered Blade Stance to require and consume 1 stack of Deadly Focus upon use.

  • Rebalanced Calamity Fracture (IV/V) to provide 6 weakness per stack.

Bug Fixed

  • Fixed the protection bonus of the Toughened Scales buff on Kuihou (Xidian Exalt) from 7% to 70%.

  • Fixed language synchronization to automatically match Steam settings on startup.

  • Fixed the combat results equipment section to display the player's current mount.

  • Fixed Discord Rich Presence to display localized enemy names and player activity status.

  • Fixed an issue where large fights would exhaust the gpu contexts resulting in giant white boxes.

  • Fixed the Style Manager to ensure stance reordering is reflected in exports and the 'Use Style' button correctly equips stances.

  • Fixed extensive translation errors across French, Polish, Russian, Spanish, Portuguese, German, Finnish, Thai, and Korean.

  • Added a system font fallback for Vietnamese and other non-Latin characters to prevent missing text.

  • Fixed scrolling issues in the Journal and History tabs.

  • Fixed a visual overlap bug for artifacts in the combat UI.

  • Fixed quest kill tracking, ensuring ALL enemy variants (e.g., 'Twisted Ratascar') count toward base enemy requirements (e.g., 'Ratascar').

  • Fixed the Tomb of Lu Bu Lin intro event to ensure it triggers regardless of the player's cultivation realm.

  • Fixed Calamity Shard not scaling if the damage off a crit was fully blocked by barrier.

ModAPI

  • Exposed translation functions (t, tPlural, tr) to the Mod API for better localization support in mods.

  • Enabled 'pillsDisabled' and 'dropletsDisabled' stats for use to build complex encounters.

  • Added the 'overwriteEffects' upgrade mastery type for complete effect replacement.

More from Ascend From Nine Mountains

Other announcements

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