
Overhauled the game intro and tutorial. This has a new intro plot, a couple new techniques, better tutorials, and much more 'sandboxy' feel. Current characters doing the old tutorial will be reset to the beginning of the new one.
Locations now have custom art, and buildings have consistent placement on that art.
Overhauled location icons to match the new map and location art.
Disciple room and mission hall moved to Third Mountain.
Disciple room now automatically upgrades based on your sect rank.
Added PC tier Treasure Vault items.
Added the ability to Ctrl+Click a mastery upgrade to automatically spend mastery points until reaching the maximum rarity cap or running out of available points.
Preserved the favourite status of items when they are upgraded or transformed through quests and events, such as upgrading the True Bifang Flame or swapping Twin Vow talisman schools.
Updated the month-end report dialog to display the full year number instead of using compact notation.
Reduced the compression count requirement for the First Elder to grant an extra Pillar Tile from 18 to 14 compressions.
The Formation Master now sells QC formation parts.
The Shadows Beneath quest now progresses earlier (from late QC).
Buffs that cause the enemy to endure always appear at the front of the buff list in combat, and are never hidden.
Removed travel time between locations inside the sect, and locations inside Shen Henda.
Allowed missions to be taken on and handed in at both the sect main location, and Third Mountain.
Added a quest to guide you through sect promotion.
Mountain Guardian Bell now presents a choice to refresh it when it expires.
Added the Disciple Guidance system. This allows for Core Disciples and higher to help a junior sect member improve their stances.
Display owned items below requested unit in favour material requests.
Renamed the bug report to bug and feature to make it clearer that its for all requests.
Minor breakthrough requirements are now clearer.
Veins in the mine now show if you have a matching extractor before departing.
Removed instant crafting spirit stone costs, even when inside a home.
Clarified battlesense tooltip.
Added batch turn-in option for missions on the location screen.
Clicking the number when enhancing now allows typing.
Added preview to enhancement changes.
Added barrier percentage display, and overmax bars similar to crafting.
Added preview of stance rules to stance selector in combat.
Improved visuals of the quest tracker.
Nine Mountain Ward now requires 3 techniques to recharge after reducing damage.
Stormcrest Drape now converts up to a max of 9 stacks.
Fixed a LOT of localisation issues, mainly in Chinese and Polish. Thank you everyone for reporting these.
Fixed an issue where action loadout slots overflowed past the frame on the mine screen.
Fixed an issue where equipment changes made during realm or bottleneck breakthrough animations could cause item duplication.
Fixed an issue where the quantity increase and decrease buttons on the sect material request screen would drop rapid clicks.
Prevented beast-wave trophy courier events from incorrectly triggering at the Withered Bloom Ruin location.
Fixed an issue where pressing the Escape key would not exit the treasure vault screen.
Fixed an issue that prevented players from successfully clicking or interacting with the delete button to remove saved pillar layouts.
Fixed visibility issues with forename and surname input fields by updating text colour, labels, placeholders, and outlines.
Added missing accented and special font characters to prevent missing glyph rendering issues.
Fixed an issue where the Te Jinshu Echo would inadvertently defeat itself over time by taking self-damage from the Ignite Furnace technique.
Fixed Nine Fates Flame failing to properly calculate and add critical chance bonuses granted by action success rates exceeding 100%.
Fixed a bug where players could regenerate more Qi Droplets at the end of combat than they actually spent.
Corrected many typos.
Fixed an issue where stances using only neutral techniques generated awkward or broken names by adding descriptive adjectives to the neutral technique naming pool.
Fixed an issue where the Acquired stamp on purchased manuals overflowed outside of its card frame.
Fixed the altar image alignment in the mystical region pre-sacrifice screen so it appears centered.
Fixed Zephyr Ward stack consumption when the barrier breaks.
Fixed negative temporary health boost modifiers to clamp at zero instead of reducing existing temporary health pools.
Fixed untranslated interface strings appearing on the reforge, retarget, and realm upgrade screens for non-English languages.
Fixed an item duplication bug during equipment and item upgrades by properly tracking whether an upgraded item came from inventory or equipped slots.
Fixed an issue where dialog buttons and interaction choices could disappear or get clipped off-screen inside the life screen and event dialogs due to sizing issues.
Fixed an issue where followers like the Mountain Guardian and Dharma Protectors incorrectly displayed passive approval gains in the month-end report despite not having approval ratings.
Fixed an issue that allowed players to embark to the mines even when having zero flares or insufficient flares.
Corrected a spelling typo in the mine event text for the metal guardian encounter.
Fixed untranslated floating text messages during dual cultivation.
Fixed an issue where the Unsettled Plateau message event could still trigger at First Mountain after progressing past that step or completing the quest entirely.
Fixed an issue where changing the game language or interrupting the tournament bracket mid-resolution would cause the tournament state to become stuck, preventing the player from continuing.
Hopefully fixed an issue where the main menu intro video would stutter or freeze.
Fixed severe frame rate drops and lag on the load-game screen for players with many saved games.
Fixed challenger seals not including their gear harmonies.
Fixed a variety of broken escape key handlers.
Fixed crafting boost stats not applying to tooltips.
Fixed crash when replacing an items thats favourited, like the twin vow or bifang flame.
Fixed hover tooltips for quest item rewards not working.
Added ellipsis to overflowing shop previews in guilds.
Added speculative renderer recovery if the graphics layer crashes.
Fixed stance rule conditions dropdown not showing the translated names of things.
Fixed spacing of ingredients on recipes when some are in storage.