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Ascend From Nine MountainsNews[0.7.15] Cursor and Main Menu
Game update

[0.7.15] Cursor and Main Menu

Ascend From Nine Mountains · published 5 Oct 2026, 12:42 UTC · build 25727118

All newsPlayers around this dateRead on Steam

Changes

  • Overhauled the main menu.

  • Added a custom cursor.

  • Altars that require realmbreaking, and the blueprint altars, have been removed from the game. If you already acquired them their bonuses will stay, but no new players can reach them. These will be reincluded in the eventual hard mode.

  • Improved the readability of the Favour Exchange screen tabs.

  • Added an Elixirs bulk-purchase option to the shop Add all dropdown to let players buy all available elixirs in a single click.

  • Consolidated the different realm-specific dharma protectors into a single unified dharma protector option.

  • Added a new Usable tab and favouriting support to the inventory screen for quick access to active-effect items, consumable pills, and miscellaneous items.

  • Reordered the dialogue choices in the Shiao Gian and Aei Ma encounter so that the flee option appears before the attack option.

  • Deprecated switching to light mode theme. It will stay available for anyone who currently has it, but no new players will be able to switch to it.

  • Ally and combat entity buffs are now correctly included as available conditions in the auto-use item rules and stance rule pickers.

  • Grouped consecutive narrative text entries and descriptions in the Shugou Chasm events to display together on a single screen.

  • Added new dialogue options during the mausoleum entry assistance event allowing inner disciples, core disciples, and elders to vouch for cultivators using their rank.

  • Maintained item selection after performing an Unlock Potential or Reforge Realm upgrade if further upgrades are available, allowing players to perform chained upgrades without re-selecting the item from the inventory picker.

  • Restricted the Beast Wave calendar event at the Falling Star Observatory to trigger only after the player has entered the observatory.

  • Applied crafting masteries before resource costs are deducted, allowing buffs such as Energising to properly affect the current action that triggered them as well as subsequent ones.

  • Added a summary display to the crafting completion screen showing the exact number of Qi Droplets spent and restored during the craft.

  • Improved item stack count display and text alignment on item icons to prevent long numbers from wrapping awkwardly.

  • Improved the layout of pill options in the crafting challenge dialog to display in two balanced rows with text wrapping, preventing long pill names and effects from overflowing off the screen.

  • First elder now sells the first ever crafting action with a droplet cost.

  • Improved the click area and interaction behavior for quest names shown in the quest tracker to make opening quests in the journal more reliable.

  • Updated Shiao Gian's encounter dialogue branches and text depending on whether your cultivation realm is below, equal to, or above Meridian Opening.

  • Added proper lore descriptions to tiers II through VI of the Nine Fates Flame items.

  • Added sound effects when switching tabs in the sect registry screen.

  • Rendered the player's custom character portrait properly with correct scaling, dynamic zoom, and alignment inside the Sect Registry roster and office views.

  • Adjusted recruitment dialogue and relationship progression for Mao Mao, making her available as a follower through the relationship system.

  • Added keyboard shortcuts to the mine chamber dialog, allowing players to press 1 or Enter to embark and 2 to bypass.

  • Added sorting options to the shard inventory panel, allowing players to sort shards by qi absorption or stability.

  • Updated the dialogue and interaction flow when examining and activating the Guardian Spirit Bell to ensure the tiger companion is properly summoned only after making the activation choice.

  • Disabled and made the Boiling Pool location at Crystal Shore inaccessible when the player is injured or has 1 or less health remaining.

  • Added sound effects when selecting vault floors, changing pages, and picking offerings in the treasure vault.

  • Retained accepted slip missions when refreshing missions rather than being incorrectly reset.

  • Added a system to trigger and force specific character relationship progression events directly through the UI with location gating and monthly cooldowns.

  • Prevented injured players from undertaking patrol interactions, accompanied by an explanatory tooltip.

  • Updated the Unsettled Plateau quest dialogue and narrative events to dynamically reflect whether you are currently partnered with Aei Ma.

  • Reduced the cost multiplier for sect services by approximately 68%, making sect services significantly cheaper to purchase.

  • Reduced sublime crafting requirements and craft thresholds for specific commissions and tiers.

  • Increased the base spawn frequency of ore veins in mines by 100%, and made carrying the Vein-Finding Bell actively double the vein spawn weight to significantly improve target discovery rates.

  • Chance based crafting masteries are now 50% stronger.

  • Show meditation finish date.

  • Preserve favourites on upgrading / reforging / reharmonizing items.

  • Player realm advances now appear in the sect registry.

  • The bug report window is now zoomable and pannable.

  • Added option to wipe seen dialogue lines.

  • Added option to mark all quests as read.

  • Improved accessible mine to have a compact list of nodes.

  • Buffs in tournaments now have keybindings.

Balance Changes

  • Reduced the Thunder generation rate for the Profane Soulspark technique by requiring 9% max health self-inflicted True Damage instead of 1% to gain 1 stack of Thunder.

  • Adjusted the Firmament Sentinel encounter to reduce its overall difficulty rating and rebalanced its combat mechanics.

  • Increased Eternal Sunlight/Moonlight caps.

  • Golden Sentinel has much more health, and masteries.

  • Removed mastery for qi droplet crafting technique.

Bug Fixes

  • Fixed sect registry history entries displaying raw gender-substitution placeholders instead of correctly reflecting the player's gender.

  • Fixed a capitalization typo in the Fallen Noble background description.

  • Fixed an issue where custom character portraits were not displaying correctly during character creation.

  • Fixed an issue where previously unlocked Northern Wastes nodes could disappear or fail to load properly from older save files.

  • Fixed an issue where summoning the Mountain Guardian via the Guardian Spirit Bell incorrectly granted monthly approval points.

  • Updated sprite and portrait assets for NPCs to fix visual presentation issues.

  • Fixed recuperation pills and similar healing effects failing to heal properly or missing health percentage limits when modified by active health-boosting status effects.

  • Fixed the Silver Moth Meditation buff tooltip to display its Protection bonus as a flat value instead of incorrectly showing a percentage symbol.

  • Fixed Twisted Maps at the life-flourishing realm failing to award Twisted Remnants upon victory.

  • Fixed an issue where accepting slip combat missions via the Accept All button in the Mission Hall failed to properly unlock the Eighth Mountain.

  • Corrected a grammar typo in the Ascended Puppet (Shadow) item description.

  • Fixed an issue where combat spawn roar animations and visual effects could break or freeze during extreme animation speed multipliers.

  • Fixed an issue in the training ground where the container blocking pointer events prevented interaction with the Sect Puppets and Beast Puppets buttons.

  • Fixed equipment upgrade comparisons so that percentage-based condition increases, such as the Reeling chance on Monkey King's Staff, correctly display their comparative differences in the reforge preview.

  • Fixed missing mastery pools for crafting techniques that modify buff groups, allowing mastery bonuses to properly apply to these effects.

  • Fixed Converging Jade Cauldron so that its completion bonus triggers on all sources of perfection gain rather than only refine-type techniques.

  • Fixed an issue where upgrading favourited items like the Calamity Shard would incorrectly remove their favourite status, allowing them to be accidentally sold in the market.

  • Fixed an issue where recipe screens displayed zero held ingredients when the player only possessed higher-tier quality variants or crystals, preventing a contradiction where crafting was allowed despite the UI showing zero available.

  • Fixed missing upgrade links for Rusted Monkey King's Staff II and multiple tiers of Nine Fates Flame so they properly show their upgrade paths.

  • Fixed an issue where the Vault Curator incorrectly addressed promoted Inner Disciples as Outer Disciples during sect resource distribution events.

  • Fixed an issue where permanent Qi Droplet Regeneration bonuses from enchantments, pillars, and condensation arts were incorrectly capped by the pre-combat pool headroom, causing players to recover fewer droplets than intended after combat.

  • Moved the bug report dialog to the top layer to ensure it always renders above all other game windows and interfaces.

  • Fixed multiple UI and interaction issues with the bug report dialog.

  • Fixed the rendering of item production ranges so they correctly display on item icons.

  • Corrected the tooltip wording for Stabilizing Circuit to better explain how Max Stability restoration triggers after using all four crafting action types.

  • Fixed an issue preventing quality marks below three stars from being properly reachable during crafting overcrafting events.

  • Fixed an issue where selecting specific harmonies during crafting incorrectly overrode or reset player-chosen harmony options.

  • Fixed an issue where dialog close sound effects were not playing correctly when closing certain dialog windows.

  • Fixed visual errors, rendering issues, artifacts, and purple streaks on world map tiles and textures.

  • Fixed Trader III's name appearing with a duplicated tier suffix as Trader (III) (II) in event dialogues.

  • Fixed quest tracker title hyperlink click hitbox so that it properly wraps only the quest title text instead of stretching across the entire shadowed box.

  • Fixed an incorrect portrait in Zi Liang's close friends progression event so the speaker correctly appears as a young man matching the dialogue description.

  • Fixed the notification exclamation point on world map characters being obscured by zone icons by repositioning it above the character sprite and centering it horizontally.

  • Fixed an issue on the accessible world map where locked neighbouring locations could still be selected, causing an unintended teleport back to the sect.

  • Fixed the Needle Fairy's name appearing in plain text instead of green during the post-Meridian-Opening breakthrough event dialogue.

  • Fixed an issue where characters would prematurely appear in events before their dialogue step was reached.

  • Fixed a typo in the dialogue text for the Flame of Discordance quest where 'blanace' was misspelled.

  • Fixed an issue where Tidao Feng incorrectly retained her Elder seat in the sect registry on existing saves after being banished.

  • Fixed the Dharma Protector companion failing to display its aggressive attack portrait correctly and incorrectly falling back to the neutral pose.

  • Fixed a crash that occurred when viewing the sect registry screen with certain characters like the needle fairy.

  • Resolved various character portrait, sprite, and artwork issues.

  • Removed a stray backtick character that appeared as an unknown accent symbol before the Forewoman's title in Tidao Feng's post-Meridian opening breakthrough dialogue.

  • Resolved visual and UI issues related to the Returning Cycle harmony interface and crafting tournaments.

  • Fixed incorrect item icons displaying for breakthrough pillar creation materials.

  • Corrected grammar and pronouns in the Myriad Core and Myriad Core+ descriptions as well as the Formation tooltip.

  • Fixed an issue where purchasing items in the Treasure Vault failed to combine treasure slips from multiple higher realms when paying offering costs, despite the UI showing enough total usable slips.

  • Fixed a severe lag spike that occurred when claiming tournament rewards.

  • Fixed visual glitches and unexpected jumping when scrolling through inventory or updating items.

  • Fixed the capitalization of the 'Treasure Claimed' title in the reward reveal screen.

  • Marked items claimed from the sect treasure vault, such as upgradeable items and permanent-bonus pills, as favorites in the inventory automatically.

  • Fixed unreadable text for offering details, reward counts, costs, and alternate slip descriptions in the treasure vault when playing in light mode.

  • Fixed an issue where the Volatile Synthesis Robes failed to properly apply upgrade scaling to their artifact power bonus.

  • Fixed an issue where applying different realm tiers of the Enfeebling Concoction created separate debuffs instead of sharing a single Enfeebled status stack, preventing excessive unintended damage reduction.

  • Fixed the combat damage log not correctly recording the initial base damage breakdown when a lifeform's damage is split among party members.

  • Clarified the wording in The Guardian of the Clockwork Forge account by replacing an ambiguous reference to new plates with iron braces.

  • Fixed technique tooltips missing proper punctuation at the end of effect descriptions.

  • Fixed an inconsistent term in the Cloud Account event text by replacing 'shelter' with 'ward' to match the canonical name of the zephyrWard technique.

  • Fixed multiple visual and textual errors in the Su Lianhua narrative path.

  • Allowed the Fusion Invasion and Refinement Invasion buffs from crafting techniques to stack instead of replacing each other.

  • Fixed character images changing size during animations.

  • Optimise inventory searches.

  • Fixed negative damage flowing through the combat log.

  • Optimised load screen.

  • Fixed tournament progress being lost if the tournament reloads during processing (e.g. changing language).

  • Fixed some mismatched stack counts.

  • Fixed figment puppet sparring kicking you to the soul screen.

  • Fixed some item duplication glitches.

  • Fixed accessible world map ignoring travel times.

  • Fixed some issues with connecting discord to non-patreon games.

  • Added more speculative fixes for intro video freezes.

  • Fixed the beast wave trophy courier delivering to all sorts of inaccessible places. Now its only settlements.

More from Ascend From Nine Mountains

Other announcements

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