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Warhammer 40,000: Speed FreeksNewsCrash Hotfix
Game update

Crash Hotfix

Warhammer 40,000: Speed Freeks · published 5 Nov 2025, 19:09 UTC

All newsPlayers around this dateRead on Steam

We noticed a nasty crash slipped through the cracks, so that's been fixed now ːsteamthumbsupː

Other notes:

  • We're also aware that there's issues with a couple vehicle kits going invisible due to the new code around proximity fading when the camera is close to it. We're looking into why this is happening. In the meantime if you could please use a different kit temporarily, would be great.

  • Steam Deck still has pretty bad performance issues that we're looking into. They seemingly popped up in one of the summertime patches, so we're narrowing down which change could have caused it. Apologies for the issue, we're on top of it though

  • We are also looking into server host performance, as hosting a full server can be pretty heavy on a player's PC. Hopefully improving performance here will help with any server desync issues as well

We're working on fixing other things as well, plus finishing up the Creation Mode LEVEL EDITOR + Workshop for release later this month.

Stay tuned for more news on that

More from Warhammer 40,000: Speed Freeks

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In-game event24 Jul 2026FIXED: Host Migration, EAC issue + Vehicle Balance & Ork Hedz WallpaperWE'Z DUN SUM FINGS Networking fixes and more Check out the latest patch changelist below: · Fixed Host Migration not working sometimes · Fixed Easy Anti-Cheat error issue · Fixed issue with player stats not calculating properly at the end of a match · Hopefully fixed issue with some new players having a greyed out menu · Possible fix for not being able to quit the game from the ingame menu · Re…In-game event1 Jul 2026UPDATED: Hit-Reg / De-sync / Connection Fixes!DIS IZ A BIG WUN Improvements to hit-reg, de-sync and connection problems Our mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it This is truly a big patch in how much of a difference it will make for the game. Details below... NETWORKING · Massive improvements to hit-reg . You'll notice your shots will hit a lot more, even in h…Community12 Jun 2026Connection / desync issues - Looking into itUPDATE - 19/06 We just put out a patch in preparation for another one coming soon that will have proper fixes. Testing is going well already Here's the patch notes for today's update: · Prepped networking backend for upcoming patch · Re-enabled host migration · Ping measurement and region determination should be more accurate now Excited to see how this next patch lands as it should make playin…