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Warhammer 40,000: Speed FreeksNewsUPDATED: Hit-Reg / De-sync / Connection Fixes!
In-game event

UPDATED: Hit-Reg / De-sync / Connection Fixes!

Warhammer 40,000: Speed Freeks · published 1 Jul 2026, 11:40 UTC

All newsPlayers around this dateRead on Steam

DIS IZ A BIG WUN

Improvements to hit-reg, de-sync and connection problems

Our mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it

This is truly a big patch in how much of a difference it will make for the game. Details below...

NETWORKING

  • Massive improvements to hit-reg. You'll notice your shots will hit a lot more, even in higher ping situations

  • Less issues with de-sync such as players not being damaged or doing damage, the stompa being in the wrong place, etc

  • Fixed the majority of connection issues when in a match or trying to join

VEHICLES

  • Kustom Boosta-Blasta
    Increased Rivet Gun dmg to 8, up from 7.5
    Decreased Rivet Gun spread from 1 to 0.8

  • Megatrakk Scrapjet
    Decreased Combat Rokkit damage to 22, down from 25
    Increased Recoil Rokkit damage to 23, up from 20

  • Shokkjump Dragsta
    Increased Warp Tunnel cooldown by 1 second
    After considerable feedback, we'll be reducing the health of this vehicle in the next patch as well

We will likely take a look at the Trukk for a buff in an upcoming patch, too.

MISC

  • Fixed memory issue in the main menu

  • Increased distance for dragging assets out of the library in Creation Mode

Enjoy the krumpin'! Cause it should be much better now. Do let us know if you see any issues though

WE'Z TAKIN' DIS AZ A WIN!

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In-game event24 Jul 2026FIXED: Host Migration, EAC issue + Vehicle Balance & Ork Hedz WallpaperWE'Z DUN SUM FINGS Networking fixes and more Check out the latest patch changelist below: · Fixed Host Migration not working sometimes · Fixed Easy Anti-Cheat error issue · Fixed issue with player stats not calculating properly at the end of a match · Hopefully fixed issue with some new players having a greyed out menu · Possible fix for not being able to quit the game from the ingame menu · Re…Community12 Jun 2026Connection / desync issues - Looking into itUPDATE - 19/06 We just put out a patch in preparation for another one coming soon that will have proper fixes. Testing is going well already Here's the patch notes for today's update: · Prepped networking backend for upcoming patch · Re-enabled host migration · Ping measurement and region determination should be more accurate now Excited to see how this next patch lands as it should make playin…In-game event11 Jun 2026MOAR GITS, Patch Notes + MoreMOB ON ME! On top o' da console gits, you'z got extra comin'! An update to the game also landed this week, details below DA UPDATE ⚙️ A a new patch hit on Tuesday, nothing major but check it out: · Temporarily disabled Host Migration due to connection/sync issues occurring since the crossplay patch with consoles. We will revisit this implementation soon to make it more stable. · Optimizations t…