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Warhammer 40,000: Speed FreeksNewsConnection / desync issues - Looking into it
Community

Connection / desync issues - Looking into it

Warhammer 40,000: Speed Freeks · published 12 Jun 2026, 17:30 UTC

All newsPlayers around this dateRead on Steam

UPDATE - 19/06

We just put out a patch in preparation for another one coming soon that will have proper fixes. Testing is going well already

Here's the patch notes for today's update:

  • Prepped networking backend for upcoming patch

  • Re-enabled host migration

  • Ping measurement and region determination should be more accurate now

Excited to see how this next patch lands as it should make playing the game a hell of a lot more enjoyable ːsteamthumbsupː


OI GITS!

We've seen a bunch more players jump on now that the EGS version was released yesterday - which is great

What's not-so-great is that unfortunately we've also seen reports of connection issues, with host/client desync and matches ending suddenly, kicking everyone back to the menu, as well as other things

We're looking into this as top priority and hope to have some fixes ASAP

In the meantime, here's some potential workarounds Can't join a game:

  • Try a different one for a bit then try the previous one again if you still want to join it

Can't join any games / can't create a game:

  • Restart Steam. Make sure Speed Freeks isn't running still in Task Manager

  • If that fails, restart your PC

Crashed or kicked back to menu while hosting, or general bad performance while hosting

  • Make sure there's no heavy processes running in the background

  • If you have medium to low end PC, you perhaps shouldn't be hosting as it requires more processing power than joining a hosted game

If any of these don't work, we'll have to wait for the patch then

We're sorry for the connection problems and appreciate your patience while we try to fix them

Hopefully you'z can still get sum krumpin' dun in da meantime though

We'll update you as soon as we have progress

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In-game event24 Jul 2026FIXED: Host Migration, EAC issue + Vehicle Balance & Ork Hedz WallpaperWE'Z DUN SUM FINGS Networking fixes and more Check out the latest patch changelist below: · Fixed Host Migration not working sometimes · Fixed Easy Anti-Cheat error issue · Fixed issue with player stats not calculating properly at the end of a match · Hopefully fixed issue with some new players having a greyed out menu · Possible fix for not being able to quit the game from the ingame menu · Re…In-game event1 Jul 2026UPDATED: Hit-Reg / De-sync / Connection Fixes!DIS IZ A BIG WUN Improvements to hit-reg, de-sync and connection problems Our mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it This is truly a big patch in how much of a difference it will make for the game. Details below... NETWORKING · Massive improvements to hit-reg . You'll notice your shots will hit a lot more, even in h…In-game event11 Jun 2026MOAR GITS, Patch Notes + MoreMOB ON ME! On top o' da console gits, you'z got extra comin'! An update to the game also landed this week, details below DA UPDATE ⚙️ A a new patch hit on Tuesday, nothing major but check it out: · Temporarily disabled Host Migration due to connection/sync issues occurring since the crossplay patch with consoles. We will revisit this implementation soon to make it more stable. · Optimizations t…