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BREAK ARTS IIINewsMech Customization Contest Winners Announced
Community

Mech Customization Contest Winners Announced

BREAK ARTS III · published 18 Dec 2025, 04:02 UTC

All newsPlayers around this dateRead on Steam

We've received all sorts of incredible entries from artists worldwide for the Mech Customization Contest, featuring stunning designs, surprising originality, and sleek combat-ready machines. In fact, it'd be a waste not to share these great designs with everyone, so we'll show them off here. We were also sad to see some great designs fall short of getting a prize, so we've added a few extra winners to showcase even more of them!

Take a look at the winning entries!

Mech Design Category

Grand Prize:


This award is granted to the most outstanding mech. We're looking for an overall sense of design and creativity.

Artist: patchitoiwarete
Title: Angel
Comment: Even without wing parts, it's possible to make it look like the unit has wings. (But that results in a crazy number of modules...) They can even move in a wing-like way. I'm particularly fond of how it looks like an angel, but is equipped with very aggressive weaponry.

Role-Playing Award:


This award is granted to the machine with the best lore and a design that reflects its story.

Artist: DokkyWokky
Title: surr | eptitious
Comment: A secret project from the designer of a lead manufacturer. Her obsession has manifested itself as an Architecture beyond all human form, between a chimera and hound. Despite its power, its name and visage bring shame and fear.

Visual Impact Award


This award is granted to the mech shining with the most individuality. Show us your one-of-a-kind creations.

Artist: REGZA
Title: White Titan
Comment: An Architecture modeled after the great giants of legend, this machine is a holy knight in charge of keeping peace in the virtual world. It sacrifices operating cost and maneuverability to achieve sturdy defense and high firepower. Its weapons can deal with targets at all ranges, with a large-caliber beam cannon for long range, the Iron Fist subweapon for medium range, and a foldable sword for close combat. When facing multiple opponents, it makes use of micro missiles as well.

PLAYISM Award


This award winner was chosen by PLAYISM, the publisher of BREAK ARTS III. They were looking for a yellow mech, the same as their brand color.

Arrtist: goyabrother509
Title: SUPER GIRAFFE
Comment: GIRAFFE MAN, evolve!!!

People's Choice Award


This award is granted to the creation that receives the most likes from users. Attract as much attention as you can!

Artist: Yonaga
Title: Grand Lancer
Comment: My take on trying to design a Mech that is mostly made for offense. The first who strikes takes the win. My inspiration comes from the "Grand Lancer" unit of the game "Binary Domain", yet I tried to rebuild it using my memories, rather trying to copy/paste it.

It is mostly meant to be a walking artillery unit, but also has its ways in close combat.

Creator's Choice Award


This is a special award given by MercuryStudio. The developer would like to see mechs that go beyond his wildest imaginations.

Video: https://x.com/god_bochi/status/1978781626378133636

Artist: god_bochi
Title: Magical☆Ohoho
Comment: Ohohohohohoho.
This posh lady always wears a mask.
When a truly formidable foe appears, she takes off the mask (to run away).
(She switches from an offensive form to a hit-and-run form)

Kisa's Choice Award (Special Judge)


This award is given to a mech selected by the special guest judge, the VTuber Kisa. Apparently she has quirky tastes in robot design...!

Artist: kuroaru_0126
Title: Dragonic Drill's Destructor
Comment: Commonly known as DDD, this machine pierces everything in sight with its high-speed, drill-shaped beam blade inspired by of deep hole drilling equipment.
Its dragon-like appearance is a reflection of its uncontrollable competetive nature. It can't stop and won't stop, and only charges forward like a drill.

Special Awards

Artist: Jusotich
Title: InTheDeadOfKnight
Comment: InTheDeadOfKnight: A mech designed to stalk its prey through the darkness. Primarily a covert reconnaissance unit, it is not meant for direct engagement. It looms over its targets, waiting for the perfect moment to strike, and will not relent until its prey is subdued.

You never see it; you only feel the chilling realization that something is amiss. This terrifying dread is amplified by a dark truth: the remote pilot, externally linked to the machine, is mentally stripped of all empathy by an onboard suppression program. Furthermore, the link wipes the pilot's short-term memory upon disconnect, ensuring no one can ever recall the terrifying actions of InTheDeadOfKnight.

Aritst: Uninstall
Title: EX-Skyline
Comment: To rapidly deploy into the battlefield, it sacrifices most of its defensive armor. The jetpack and fuel tanks mounted on its back can accelerate the unit to subsonic speeds, and disintegrate at the end of its trajectory. From a ground perspective, it appears like a sudden second skyline scattered across the sky.

Artist: PipiLonCoc
Title: KUROKIBA
Comment: A Ronin armed with devastating Great Swords and Katanas. Once it has your scent, there's no getting away.

Diorama Category

Grand Prize


This award is granted to the artist whose diorama has the greatest artistry. A truly artistic piece.

Artist: peminin
Title: Payload
Comment: Maintenance underway...

Storytelling Award

This award will be given to the artist whose diorama has the best storytelling. One that will leave people asking for more.

Artist: gS3dGt9oxUGhlLQ
Title: Allies
Comment: The final battle begins.

Visual Impact Award

This award will be given to the artist whose diorama has the most originality. "How was this put together?"

Artist: Shadow8492
Title: Break Arts Space Program
Comment: I've retired, but I built space shuttles in real life, so I decided to recreate a shuttle alongside all the equipment used to build it in a diorama. This includes a shuttle, rocket booster, and launchpad. Maybe this is how they explored the surface of the moon in BA3.

People's Choice Award

This award is granted to the diorama that receives the most likes from users.

Artist: 4f53411
Title: Highway Battle
Comment: I imagined a battle that takes place in the real world, as well as a civilian car that got caught up in the action.

Creator's Choice Award

This is a special award given by MercuryStudio to the most exciting diorama.

Artist: Cheeseburger Charles
Title: The Rascal Lineage
Comment: A simple diorama showing the progress of my personal Architecture, Rascal. It started off as a modified Difektiv, until becoming more its own thing.

Kisa's Choice Award (Special Judge)

This award is granted to a diorama selected by the special guest judge, the VTuber Kisa. "The scenario is the most important part, right?"

Artist: Gufucustom (@B3_GOUP)
Title: Duel
Comment: As I made this, I was thinking of how the best part of mech battles is when mech parts get broken...
Diorama Mode is great for creating things that can't be made in the main game!

PLAYISM Award

This award will be given to a diorama chosen by PLAYISM, the publisher of BREAK ARTS III. "Just start by using yellow!" "And a whole lot of it, at that!"

Artist: ocean_ssa
Title: The 3rd beginning
Comment: Blockhead has returned as a turtorial unit in the 3rd envrionment.
It can once again witness the birth of new artists...
In that instant, its nonexistent consciousness seemed to give him a gleam of excitement.

Special Awards

Artist: Demiurge
Title: KA-1J0 "BREAK ARTS - Citty Assault"
Comment: It came from the virutal sea.

Artist: rentju88
Title: "Breakthrough"
Comment: Carve your own path with one slash.

Artist: dawgawserdawn17
Title: Special Assault Force "Scythe"
Comment: A mysterious group with unknown intentions. Nobody knows what their mission is, or whose orders they follow. However, one thing is certain.
You don't want to get on their bad side.

Photographer of the Year

Awarded to the artist–or rather photographer I should say, who captures the single best shot. Show us what you’ve got.

Artist: yuki_GB4Sw
Title: Time of Awakening
Comment: Unleash your hidden power.

Watch on YouTube

The Vtuber Kisa has also hosted a showcase of all the winners and nominees, so don't forget to check that out as well!

To all contestants,

We'll be giving out prizes to all contestants and winners, so please make sure we can contact you by following these instructions.

If you participated on X (formerly Twitter):
We will contact you via direct messages, so please turn on the setting that allows all accounts to send message requests.

If you participated on Steam:
We will send you a friend request from the Steam account "PLAYISM_SS". Please accept the friend request and wait for us to message you.

PLAYISM


Visit the PLAYISM Website
PLAYISM Publisher Page
Follow us on Twitter
Follow us on Bluesky
Follow us on Facebook
Join our Discord

More from BREAK ARTS III

Other announcements

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Community3 Sep 2026Public Beta 2.1.1【Public Beta 2.1.1】 · Fixed an issue where lock-on would be canceled when any of the units was destroyed. · Re-fixed a connector setting error for the BASC-JA-03. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our DiscordGame update28 Aug 20262.1.0 public betaTo all artists, hello! Thank you so much for all your comments regarding the 2.0.3 public beta. While the overall feedback has been largely positive, we are keenly aware that there are still areas needing improvement. As such, we have updated the version to 2.1.0 and have released a new public beta that incorporates feedback from 2.0.3, as well as addressing points that were previously put on h…Game update28 Jul 20262.0.3 public betaHello Artists! We appreciate hearing your thoughts after the 2.0 release. Now, for this release, we are making 2.0.3 available early as a public beta! In 2.0.3, we have implemented several major changes from the perspective of feel and balance adjustments. In particular, we would like to gather a wide range of feedback regarding the agility enhancement of Detonators and the specification change…