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DeadOSNewsVersion 0.39.0 is now live!
In-game event

Version 0.39.0 is now live!

DeadOS · published 20 Apr 2026, 15:38 UTC · build 22869451

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Hi everyone!

I've added a new AI feature that I think is going to be a game changer:

Zombies that aren't chasing humans are now attracted to loud noises. The more the noise builds up the further the zombies are pulled in from. Things that attract zombies include gunshots, screaming civilians and crashing vehicles. It's a significant change to the endgame scenarios of outbreaks and I think the simulations are a lot better for it.

This means the military dropping in and the police last stands are a lot less survivable as zombies from all around the city are attracted to the noise and overwhelm them.

I'd like to add something that visualises this noise on an overlay at some point in a future update, but let me know what you think of it!

Thanks for playing as always and see you in the next update!

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