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Cosmic ConstructNews[Devlog] May 2026 - Week 4
In-game event

[Devlog] May 2026 - Week 4

Cosmic Construct · published 11 Jun 2026, 21:19 UTC

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Welcome to the 76th devlog for Cosmic Construct. A couple days after when I wanted to post this but its still 7 days after the previous log, and 11 total day behind. We'll work back up to it. I've been doing some game development stuff as side projects. I've got a few of those to talk about today.

To follow the game's progress you can join me at:

  • My bluesky account which gives more frequent updates.

  • The Cosmic Construct community discord server.

  • Also Wishlist Cosmic Construct on Steam and follow it's steam page.

---Side ProjectsDoing some testing for a Hytale server by the name of Labyrinth, and MMO server with diablo-like looting and ARPG elements. Very fun, and they have a lot built. Offered to help in any way I am able too, as I really want to see this thing become great. As usual I sometimes have ideas as to how AI might be able to tackle millennium prize problems in ways that aren't able to be done by humans as easily, or as quickly. I've gained a bunch of experience in computing difficult problems this way. Obviously, it's insane to assume I'll stumble upon a solution to something like the Riemann Hypothesis, but it is interesting to find results by trying. I did manage to target the De Bruijn-Newman constant, and without prior assumption found it was non-negative though search. So, the AI must be doing something right.

I know nothing about what any of this means, but the LLMs do so.I've done a significant amount of building to my conlang Kairete. Especially to its dictionary which now has 1700+ words, and is growing as I do conworkshop's lexibuild. Did everything I could from the months of the year, to the entire number naming system. To describe words like 17 undecillion, which was a pain.Had this awesome idea for a mobile game and decided to rapidly prototype it to see if it was actually as fun to play, as my idea of it suggested it might be. I'll have updates for this soon, and I'll see if I can do anything with it.---- Pawn AI

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In-game event23 Sep 2026[Devlog] September 2026 - Week 3It's only been a few days since the last devlog post, but its devlog 88. To be entirely honest, I'm still playing Aniimo and kind of addicted to it. I might be doing that quite a bit this week as well. XD To follow my personal projects and the game's progress you can join me at: · My bluesky account which gives more frequent updates. · The Cosmic Construct community discord server . · Also Wish…In-game event18 Sep 2026[Devlog] September 2026 - Week 2Welcome to devlog 87. Sorry this one is a few days late, I've been addicted to a few games. As these things go, it seems that all of the games I want to play get released at the same time. Because I've been playing games, I haven't been working on projects. We consider this one a "bye week". So you'll get some screenshots from side projects instead. Next devlog is still planned for the 22nd. I'…In-game event9 Sep 2026[Devlog] September 2026 - Week 1This will be the week 86 devlog. I didn't do as much, as last week was a bit of crush for me, so I did work a bit slower on some side projects. I've been doing a bunch of rapid prototyping and revisiting some older projects in my catalogue to see if there is anything quick I can finish up. There are going to be inkscape screenshots. To follow my personal projects and the game's progress you can…