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Cosmic ConstructNews[Devlog] September 2026 - Week 3
In-game event

[Devlog] September 2026 - Week 3

Cosmic Construct · published 23 Sep 2026, 23:18 UTC

All newsPlayers around this dateRead on Steam

It's only been a few days since the last devlog post, but its devlog 88. To be entirely honest, I'm still playing Aniimo and kind of addicted to it. I might be doing that quite a bit this week as well. XD

To follow my personal projects and the game's progress you can join me at:

  • My bluesky account which gives more frequent updates.

  • The Cosmic Construct community discord server.

  • Also Wishlist Cosmic Construct on Steam and follow it's steam page.

---Side ProjectsAnother vibecoded attempt at a metaoptimizer. This one works much better than the last attempt, with more meaningful results. Its a different kind of problem class than the millennium prize problems, because a solution found in the metaoptimizer can improve the metaoptimizer. Its recursively self-improving.This is a crude 3D model in blender I was making for a top down wave shooter (think Vampire Survivors, but from the early 2000's in Flash). This "Megagun" would should projectiles in about 10 different ways. Each of the objects you see here would be independently stacked and rendered emmisively to make  I know that model is kind of simple, so here is a render of a glass cube I made, also in blender.---- Pawn AI

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In-game event18 Sep 2026[Devlog] September 2026 - Week 2Welcome to devlog 87. Sorry this one is a few days late, I've been addicted to a few games. As these things go, it seems that all of the games I want to play get released at the same time. Because I've been playing games, I haven't been working on projects. We consider this one a "bye week". So you'll get some screenshots from side projects instead. Next devlog is still planned for the 22nd. I'…In-game event9 Sep 2026[Devlog] September 2026 - Week 1This will be the week 86 devlog. I didn't do as much, as last week was a bit of crush for me, so I did work a bit slower on some side projects. I've been doing a bunch of rapid prototyping and revisiting some older projects in my catalogue to see if there is anything quick I can finish up. There are going to be inkscape screenshots. To follow my personal projects and the game's progress you can…In-game event1 Sep 2026[Devlog] August 2026 - Week 4Welcome to devlog 85, technically 81 but since everything else is out of wack, might as well just say 85. Now that I've forward dated the devlogs, back to being on track datewise; this devlog is on the correct date Sep 1st. I'll try to upkeep the devlog schedule to the 1st, 8th, 15th, and 22nd of each month. Hopefully, I can at least upkeep that. To follow my personal projects and the game's pr…