Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Terror: Endless NightNewsOf Flesh and Ice
Community

Of Flesh and Ice

Terror: Endless Night · published 16 Dec 2025, 15:32 UTC

All newsPlayers around this dateRead on Steam

Greetings, sailors ⚓👋

In this devlog, we invite you to step once more upon the frozen decks of HMS Chione, where we shall recount the manner in which sickness and the ship’s infirmary shape the fate of our rescue expedition 🧭Life aboard a vessel dispatched upon so hazardous an enterprise is perilous even in the best of seasons; yet when the ship becomes imprisoned in the merciless ice during the long polar night, and hope itself seems to withdraw from the hearts of the men, peril takes on a crueler form still ⚠️In such dire circumstances, ailments and injuries become constant companions - grim visitors with whom you, as captain of HMS Chione⚓, must contend.We have previously spoken of the crew’s well - being, for in Terror: Endless Night the preservation of a sailor’s health stands among the foremost duties of command. Should a man’s strength decline to nothing, he perishes, leaving behind only the faint memory of his service among those who yet endure⏳Yet misfortune seldom travels alone. A sailor may be stricken by specific maladies, scurvy foremost among them, its onset tied to the waning of his vitality. Others arise from the nature of his labour; those who tend the furnace may suffer grievous burns. Still others might be consequences of justice meted ou, should a man transgress, the lash may be employed, and with it the cruel wounds it inflicts 🩸When sickness or injury 🤒 befalls a member of the company, he is marked with a “disease perk,” and in the ship’s Book of Afflictions one may peruse the dire effects associated with each misfortune. A broken limb, for instance, renders a man unfit for the heavy labours of the ship—such as the brutal work of cutting through the pack ice—yet he may still serve on watch or assist in the galley. But beware: untreated injuries fester. Should a wound be neglected, infection may take hold and, in time, demand the horror of amputation 🪚As for the healing - HMS Chione ⚓ bears within her hull a modest hospital, overseen by the chief doctor. There, afflicted sailors may be conveyed, and after a span of days find their strength renewed. Some maladies require precious medicines, the ship’s stores of which are meagre indeed; others may be soothed more swiftly should the doctor employ such rare remedies. Yet the cots are few, and so the burden falls to you, Captain, to determine who shall be granted treatment, and when. You may choose to expend your medicine generously—or to hold it in reserve. Perhaps you may even abandon the sick to their fate, driving them to toil in bleak conditions until death claims them as surely as the ice 🧊Thus the systems of health, sickness, and hospital are bound together like the rigging of the ship - each tug upon one thread echoing through the rest. Should you tend faithfully to the welfare of your men, maladies will remain few. But neglect their health, and suffering shall multiply: hands will grow too feeble to keep the vessel in order, or death shall stalk the decks, sowing disloyalty 🗡️ and madness 🌀 among those who remain.We trust this system shall present you with many trials and decisions as weighty as the ice that hems you in ❄️

More from Terror: Endless Night

Other announcements

All news
Community15 Sep 202690 Days in the Ice - How Survival Works in Terror: Endless NightHello, sailors! In today’s devlog, we’ll introduce the main concept behind Terror: Endless Night and explain how it is brought to life through the game’s mechanics. Survival is the key word that defines Terror: Endless Night . Our ship has become trapped in the ice during a rescue mission. That alone would be enough to send chills down your spine but things get even worse when it happens during…Community20 Aug 2026A Friendly Recommendation - Fearwoods ❤️Hey everyone! Today, we’d like to do something a little different and recommend a horror game created by a friend of ours. Fearwoods is an upcoming co-op psychological horror game developed by solo developer Mike. We’ve been following the project for a while and are really happy to support what he’s creating. If you enjoy indie horror games, take a look at Fearwoods and consider adding it to yo…Community13 Aug 2026The Great Search for Franklin’s Lost ExpeditionGreetings, Adventurers! In today's devlog, we will take a brief look at the historical events that inspired our game. As you may already know, Terror: Endless Night is based on real events most notably the extensive search efforts undertaken to locate the missing ships of Sir John Franklin's ill-fated expedition, HMS Terror and HMS Erebus . Before long, you will step into the role of the Commod…