
Hi guys!
We're back with the new update and there is even more on the way! We carefully go through all of the messages and topics, where we gather all the feedback you give us, so that we can act upon things that are most important for our players - you!
At the same time, apart from fixing things we come with ideas on how to make the game suited for a broader audience and have a refreshing effect on the day of the final release.
Here's what's new:
This is quite a big change to current economy. For now we decided to make all the costs for blueprints and crafting much lower (but still reasonable). We are looking to hear your feedback about current costs and adjust accordingly if needed. More casual players should feel much more relaxed with new prices and more advance players should still find them meaningful. Let us know what you think once you check them out!
We have made all Recyclers and Jar makers much more efficient. They can now produce much more at once and they only need to work 2 minutes at 1st lvl, 1 minute and 2nd lvl and 0,5 minutes at 3rd level.
We hope that it will make all the wait and progress much more enjoyable now but if you feel you want even better performance just let us know and we will discuss it as well.
Thanks to all your feedback we have realized how many different expectations and favorite aspects of game you have. We would love to provide different approaches to game and to accommodate your different playstyles without having too many compromises. We decided few days ago to add Casual Mode to the game that will make everything free and available from the start. It can be played instead of standard Adventure mode and it will be dedicated to people who just want to relax and farm without any challenge.
Adventure Mode mode will be same as current live version with a bit of challenge and demand from player.
Third mode we want to add is Challenge Mode that will have more demanding enemies, bigger costs and few more challenges. We hope that this way everyone will find a mode perfect for them and we will not be forced to sacrifice anything. Please note that Challenge mode will be added around 1 month after full release as current focus is on fixing everything and making Adventure and Creative mode as good as we can but its coming.
Thank you for your understanding and continuous support!
We're not stopping to work hard to make this game polished and complete with all the features we have *almost* ready and in store for you. Our intention is to make you feel that No Place Like Home stands up to it's name.
You can expect another update tomorrow with details on what is coming next soon!