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Closed Circuit: Recursive IdleNewsPatch 2 - v.1.0.5
Game update

Patch 2 - v.1.0.5

Closed Circuit: Recursive Idle · published 18 Aug 2026, 15:45 UTC · build 24800170

All newsPlayers around this dateRead on Steam

Patch - v1.0.5

Changes:

  • Prestige feels less punishing.

    • Chance purchases and leftover currency now survive era converts, so Tokens / Caps / etc. keep dropping after you prestige. First Power upgrades are cheaper so the new era actually speeds you up. Older saves stuck with Chance at 0 get a small rescue on load.

  • Permanent Auto-Loop is now a tier 2 upgrade.

    • One purchase, permanent auto-loop, and it stays through later prestiges.

  • Shift-click buy max now works on every shop tab, not just Performance.

  • Convert confirmation pop-up now lists what will reset and what you keep. (Including if there is a node-wipe).

  • Pacing has been adjusted to be less punishing.

  • Currencies now no longer cap at 1.84e19.

  • Game will now create a backup of your latest save whenever a patch releases. In case there are issues, patches need to be rolled back, or other situations. Just a precaution to ensure no players lose their progress due to a patch. These are also uploaded to Steam Cloud.

    • These backups will be stored in your SavesDir folder, and named saveData_patch_{versionNo}.bak.json.

    • To restore your data, make a duplicate of the relevant patch backup, delete/rename the existing saveData.json file, and then rename your duplicate backup file to "saveData"

Balancing is a major concern of mine right now, so any and all feedback relating to the pacing is greatly appreciated.

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