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Cindervale IdleNewsCindervale Idle - v0.9.118
In-game event

Cindervale Idle - v0.9.118

Cindervale Idle · published 17 Aug 2026, 09:19 UTC · build 24773243

All newsPlayers around this dateRead on Steam

Thanks for sticking around, we have a major UI update today to make it feel like you're playing more of a game!

Every skill tree got torn out and rebuilt, and every node in the game has its own art now. Plus the combat arena, sailing, and a pile of smaller stuff.

SKILL TREES

The old board was a pile of circles with the effect text crammed underneath in small brown-on-brown. Hard to read, and the lines between nodes were thinner than the gaps.

The new skill tree should now be easier to read, and easier to understand. Every node has its own custom art now to better match the perk.

THE COMBAT ARENA

The combat arena got a massive overhaul. Every single monster is now it's own art, and each zone has its own background.

Floating damage numbers were also added to show your damage, and changes color depending on what type of damage was dealt.

COMBAT MASTERY

All 37 nodes of the combat mastery tree got reworked. Some didn't even work! And new ones were added!

SAILING

Sailing needed an overhaul. While it's still a work in progress, there are some cool updates that were made to the skill.

The chart is now a real chart, with each unique island on the map.

  • - Voyage Orders were added, a way to change how you visit the island. With 3 choices to make for the journey, each has its own trade off. Shaving off time for a quicker sail? Well you will trade off some of the treasure for the faster sail! Or you can take more time to collect more treasure.
  • - A second ship is now unlockable at level 70!
  • - A commission board was added(Admiralty) to get rewarded for your adventures! With lore to be found throughout the rewards!

PANELS REBUILT

Enchanting, Sockets, Monster log all received a huge update to the UI to make it easier to understand and read on what you were actually looking at!

IN-GAME MAIL

I can now respond to your feedback, bug reports and suggestions, through the in-game menu now! Going forward if you have questions, you can now ask them and I can respond without having to go through discord. This lets me acknowledge your ideas and bugs so you don't feel like they aren't getting read.

Bug fixes, and small QOL changes

  • - Weapons say what damage type they deal now
  • - Made ship repairs easier to understand
  • - Gear preset button is no present in all stages.
  • - Fixed a bug with jewelry not showing two of the same rings, only being able to enchant one.

A lot more to come! Thanks again everyone for your feedback, bug reports, and suggestions. I look forward to bigger updates coming down the line!

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