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Passant: A Chess RoguelikeNewsPatch 1.12
Game update

Patch 1.12

Passant: A Chess Roguelike · published 20 Aug 2025, 18:04 UTC · build 19672846

All newsPlayers around this dateRead on Steam
  • Poison and necromancy chess when used together, made the AI do weird things. It now does not do this.
  • Fixed a bug that happened when your plague doctor is stolen in necromancy chess
  • Some checkmates did not show as a checkmate if you had a duck. I've made duck moves in check only show if you have check, not if you have checkmate that can be removed by moving the duck and then another piece. If you want to do this then you can disable move restrictions in the settings.
  • Updated the princess piece to make it more distinct. Please let me have feedback on Discord if you don't like it.
  • Updated the dragon bishop to have bigger horns.
  • Made the Man bigger
  • Made the pawn have a larger collar, so their secondary colour shows better
  • The longbowmen, explosive pawn and ice pawn no longer have different colours by default as I worry this may clash if you have change the secondary colours for your's or you opponent's pieces
More from Passant: A Chess Roguelike

Other announcements

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Game update12 Mar 2026Patch 1.1.3Quick hotfix for a couple of issues with patch 1.1 · Controllers can now correctly navigate between curses · Controllers now correctly show the selected item when transitioning to the skip round rewards screen for the first time · The Go Long Dad badge no longer produces errors (a reference used by this badge was broken and is now fixed)Major update11 Mar 2026Patch 1.1Hi All, Patch 1.1 is here! This content update adds 7 new badges, 2 new challenge modes and adds cursed bosses to endless mode. · 7 new badges · cursed bosses in endless mode · 2 new challenge modes · active challenges now show in the bottom right · Fixed a bug where capturing the opponent's last piece when that piece is standing on a "Push the button" square softlocks the game · Fixed a bug wh…Community26 Jan 2026Upcoming PatchHi all! Apologies for the radio silence on Steam. I've still been intermitently active over on discord, but for the most part real life stuff has taken up most of my time. I've been fighting wrist issues, I quit my day job, and my son was born in November last year! Which has also unfortunately meant I've had less time to work on Passant, but I've been making progress all the same. I've also be…